Virtual Research Environments

Virtual Research Environments
Author: Robert N. Allan
Publsiher: Elsevier
Total Pages: 284
Release: 2009-07-30
ISBN 10: 178063014X
ISBN 13: 9781780630144
Language: EN, FR, DE, ES & NL

Virtual Research Environments Book Review:

Virtual Research Environments examines making Information and Communication Technologies (ICT) usable by researchers working to solve “grand challenge problems in many disciplines from social science to particle physics. It is driven by research the authors have carried out to evaluate researchers’ requirements in using information services via web portals and in adapting collaborative learning tools to meet their more diverse needs, particularly in a multidisciplinary study. This is the motivation for what the authors have helped develop into the UK Virtual Research Environments (VRE) programme. They illustrate generics with specific instances of studies carried out comparing portal technologies and evaluating usability. This work, and further development of collaboration and Webbased research tools has been carried out with international collaborators, in particular using the Sakai framework and other recent Java-language based portal programming frameworks and associated standards. The book is divided into a number of chapters providing motivation, illustrations, comparisons of technology and tools, practical information about deployment and use and comments on issues and difficulties in ensuring uptake of e-Science and Grid technology by already practicing researchers. Definition of Virtual Research Environments and e-Research with analogies to Virtual Learning Environments Compilation about how e-Research is carried out with reference to work in UK and USA on portals and services for collaborative learning, shared information services and repositories and their application for multi-disciplinary research Description of Science Gateways to distributed research resources (Grid computing, data and Web 2.0 style collaboration tools) and their relevance to the grand challenges facing research requiring large teams

Virtual Research Environments

Virtual Research Environments
Author: Anonim
Publsiher: Unknown
Total Pages: 158
Release: 2009
ISBN 10: 1928374650XXX
ISBN 13: OCLC:646824556
Language: EN, FR, DE, ES & NL

Virtual Research Environments Book Review:

Virtual Research Environments

Virtual Research Environments
Author: Anonim
Publsiher: Unknown
Total Pages: 63
Release: 2006
ISBN 10: 1928374650XXX
ISBN 13: OCLC:931197070
Language: EN, FR, DE, ES & NL

Virtual Research Environments Book Review:

Handbook of Research on Teaching With Virtual Environments and AI

Handbook of Research on Teaching With Virtual Environments and AI
Author: Panconesi, Gianni,Guida, Maria
Publsiher: IGI Global
Total Pages: 811
Release: 2021-02-19
ISBN 10: 179987639X
ISBN 13: 9781799876397
Language: EN, FR, DE, ES & NL

Handbook of Research on Teaching With Virtual Environments and AI Book Review:

The increasingly pervasive use of digital technology has catapulted society into an interconnected world where the natural boundaries between humankind and machine, virtual and real, individual and community have become less perceptible. As individuals interact with different digital technologies, they must build a digital intelligence, which must be further cultivated as it is a key competency for the future of school and work. Digital intelligence includes understanding the mutual strengths between people and technology, as well as developing an awareness in the use of digital tools in order to avoid common threats such as cyberbullying, addiction to video games, techno-stress, and more. As adolescents continue to engage with virtual reality and 3D virtual worlds where the online and offline overlap and coincide, it is important to build this intelligence as well as utilize these technologies to promote successful learning. The Handbook of Research on Teaching With Virtual Environments and AI explores the new personalized educational opportunities that are available with digital technology and virtual environments that can be used within education. This book focuses on the use of these tools and how to navigate the use of new technologies such as AI and virtual environments for educational practices. While highlighting topics such as virtual worlds, game-based learning, intelligent tutoring, augmented reality, and more, this book is ideal for teachers, administrators, technologists, educational software developers, IT specialists, practitioners, researchers, academicians, and students interested in how virtual environments and AI are being implemented in teaching practices.

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
Author: Yang, Harrison Hao
Publsiher: IGI Global
Total Pages: 840
Release: 2011-07-31
ISBN 10: 1609607635
ISBN 13: 9781609607630
Language: EN, FR, DE, ES & NL

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments Book Review:

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers. The handbook introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technologies, virtual communities, pedagogical design, and the future of virtual worlds and environments.

Digital Reconstruction in Historical Research and Its Implications for Virtual Research Environments

Digital Reconstruction in Historical Research and Its Implications for Virtual Research Environments
Author: Juliane Stiller,Dirk Wintergrün
Publsiher: Unknown
Total Pages: 135
Release: 2016
ISBN 10: 1928374650XXX
ISBN 13: OCLC:1197369993
Language: EN, FR, DE, ES & NL

Digital Reconstruction in Historical Research and Its Implications for Virtual Research Environments Book Review:

A Study of the Relationship of Communication Technology Configurations in Virtual Research Environments and Effectiveness of Collaborative Research

A Study of the Relationship of Communication Technology Configurations in Virtual Research Environments and Effectiveness of Collaborative Research
Author: Iftekhar Ahmed
Publsiher: Unknown
Total Pages: 135
Release: 2010
ISBN 10: 1928374650XXX
ISBN 13: OCLC:609631802
Language: EN, FR, DE, ES & NL

A Study of the Relationship of Communication Technology Configurations in Virtual Research Environments and Effectiveness of Collaborative Research Book Review:

Virtual Research Environments (VRE) are electronic meeting places for interaction among scientists created by combining software tools and computer networking. Virtual teams are enjoying increased importance in the conduct of scientific research because of the rising cost of traditional scientific scholarly communication, the growing importance of shared academic research by geographically dispersed scientific teams, and changes in the corporate research structures. New facilities provided by the Internet technology enhanced this situation. Currently, our knowledge about VRE-based scientific communication and what makes it effective is relatively immature in terms of understanding technology (interface, architecture, and software evaluation), system management (software systems, visualization, scalability), knowledge bases, expert systems, and coordination. Moreover, we do not have a comprehensive classification scheme for virtual research environments primarily from a technological viewpoint. This study provided an analysis of VRE from a technological standpoint and developed a conceptual model that identified factors facilitating collaboration effectiveness with a primary focus on technology. VRE portals were at the core of the investigation as they are the entry points for VRE related information and resource access. First, the study developed a methodological framework for characterizing VREs, applied that framework to examine and classify existing VRE systems, and developed a new classification. Then, the study established a relationship between the technological profiles of various types of VREs and their productivity. Study results show that the technological arrangements of the VRE neither depend upon scientific discipline nor the existing functional typology. The study did not identify a significant presence of communication and collaboration technologies within the VRE systems. However, results indicated that there were a correlation between communication and collaboration technologies and VRE effectiveness.

Towards Interoperable Research Infrastructures for Environmental and Earth Sciences

Towards Interoperable Research Infrastructures for Environmental and Earth Sciences
Author: Zhiming Zhao
Publsiher: Springer Nature
Total Pages: 373
Release: 2020-01-01
ISBN 10: 3030528294
ISBN 13: 9783030528294
Language: EN, FR, DE, ES & NL

Towards Interoperable Research Infrastructures for Environmental and Earth Sciences Book Review:

This open access book summarises the latest developments on data management in the EU H2020 ENVRIplus project, which brought together more than 20 environmental and Earth science research infrastructures into a single community. It provides readers with a systematic overview of the common challenges faced by research infrastructures and how a 'reference model guided engineering approach can be used to achieve greater interoperability among such infrastructures in the environmental and Earth sciences. The 20 contributions in this book are structured in 5 parts on the design, development, deployment, operation and use of research infrastructures. Part one provides an overview of the state of the art of research infrastructure and relevant e-Infrastructure technologies, part two discusses the reference model guided engineering approach, the third part presents the software and tools developed for common data management challenges, the fourth part demonstrates the software via several use cases, and the last part discusses the sustainability and future directions.

ECulture Cyberinfrastructure Virtual Research Environments and the Cultural Heritage of the Maghreb

ECulture  Cyberinfrastructure  Virtual Research Environments and the Cultural Heritage of the Maghreb
Author: Gregory Crane
Publsiher: Unknown
Total Pages: 26
Release: 2007*
ISBN 10: 1928374650XXX
ISBN 13: OCLC:756710846
Language: EN, FR, DE, ES & NL

ECulture Cyberinfrastructure Virtual Research Environments and the Cultural Heritage of the Maghreb Book Review:

Immersive Environments Augmented Realities and Virtual Worlds Assessing Future Trends in Education

Immersive Environments  Augmented Realities  and Virtual Worlds  Assessing Future Trends in Education
Author: D’Agustino, Steven
Publsiher: IGI Global
Total Pages: 370
Release: 2012-12-31
ISBN 10: 1466627018
ISBN 13: 9781466627017
Language: EN, FR, DE, ES & NL

Immersive Environments Augmented Realities and Virtual Worlds Assessing Future Trends in Education Book Review:

Technology has had direct impact on education in increasing the way that society continues to learn. Applications of immersive environments, virtual worlds, and augmented reality have significant implications for how teaching and learning are achieved in contemporary education. Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education brings together current research and performance in trends in education. While examining cyber behavior and the use of virtual worlds, immersive technologies and augmented realities aim to improve teaching and enhancing learning.

A Reference Architecture for Virtual Research Environments

A Reference Architecture for Virtual Research Environments
Author: Keith G. Jeffery,Carlo Meghini,Cesare Concordia,Theodore Patkos,Valerie Brasse,Jacco von Ossenbruck,Yannis Marketakis,Nikos Minadakis,Eda Marchetti
Publsiher: Unknown
Total Pages: 135
Release: 2017
ISBN 10: 1928374650XXX
ISBN 13: OCLC:1190270220
Language: EN, FR, DE, ES & NL

A Reference Architecture for Virtual Research Environments Book Review:

Virtual Environments and Advanced Interface Design

Virtual Environments and Advanced Interface Design
Author: Woodrow Barfield,Thomas A. Furness
Publsiher: Oxford University Press on Demand
Total Pages: 580
Release: 1995-06-01
ISBN 10: 0195075552
ISBN 13: 9780195075557
Language: EN, FR, DE, ES & NL

Virtual Environments and Advanced Interface Design Book Review:

Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.

Virtual Learning Environments Concepts Methodologies Tools and Applications

Virtual Learning Environments  Concepts  Methodologies  Tools and Applications
Author: Management Association, Information Resources
Publsiher: IGI Global
Total Pages: 1942
Release: 2012-01-31
ISBN 10: 1466600128
ISBN 13: 9781466600126
Language: EN, FR, DE, ES & NL

Virtual Learning Environments Concepts Methodologies Tools and Applications Book Review:

As the world rapidly moves online, sectors from management, industry, government, and education have broadly begun to virtualize the way people interact and learn. Virtual Learning Environments: Concepts, Methodologies, Tools and Applications is a three-volume compendium of the latest research, case studies, theories, and methodologies within the field of virtual learning environments. As networks get faster, cheaper, safer, and more reliable, their applications grow at a rate that makes it difficult for the typical practitioner to keep abreast. With a wide range of subjects, spanning from authors across the globe and with applications at different levels of education and higher learning, this reference guide serves academics and practitioners alike, indexed and categorized easily for study and application.

Environmental Software Systems Data Science in Action

Environmental Software Systems  Data Science in Action
Author: Ioannis N. Athanasiadis,Steven P. Frysinger,Gerald Schimak,Willem Jan Knibbe
Publsiher: Springer Nature
Total Pages: 272
Release: 2020-01-29
ISBN 10: 3030398153
ISBN 13: 9783030398156
Language: EN, FR, DE, ES & NL

Environmental Software Systems Data Science in Action Book Review:

This book constitutes the refereed proceedings of the 13th IFIP WG 5.11 International Symposium on Environmental Software Systems, ISESS 2020, held in Wageningen, The Netherlands, in February 2020. The 22 full papers and 3 short papers were carefully reviewed and selected from 29 submissions. The papers cover a wide range of topics on environmental informatics, including data mining, artificial intelligence, high performance and cloud computing, visualization and smart sensing for environmental, earth, agricultural and food applications.

Virtual Environments for Teaching Learning

Virtual Environments for Teaching   Learning
Author: L. C. Jain
Publsiher: World Scientific
Total Pages: 405
Release: 2002
ISBN 10: 9812776575
ISBN 13: 9789812776570
Language: EN, FR, DE, ES & NL

Virtual Environments for Teaching Learning Book Review:

There is a trend to offer courses by virtual means. This approach has definite advantages. For example, virtual programs target professionals who would otherwise have to leave their jobs to pursue the degree. An enormous proportion of universities are in the process of developing courses in a virtual environment. This book deals with virtual environments for teaching and learning. The chapters can be considered to be representative of the many approaches taken and the diversity of applications. The different perspectives and different solutions adopted are the result of intense research in various countries in the area of e-learning. Contents: Use of Virtual Worlds to Teach the Sciences (B M Slator et al.); Traditional vs. Technology-Integrated Distance Education (Z Erlich et al.); Facilitators and Inhibitors of E-Learning (J Liu et al.); Developing and Accessing Adaptive Internet-Based Courses (R M Carro et al.); Towards Intelligent Media-Oriented E-Learning Environments (M Kayama & T Okamoto); An Intelligent Tutoring System for Student Guidance in Web-Based Courses (B uzdemir & F N Alpaslan); Automatic Generation of Problems in Web-Based Tutors (M V Belmonte et al.); The Design of Internet-Based Interactive Learning Models Using Agents and Their Applications (T Ichimura et al.); Supporting Personalization in Distance Education Virtual Communities (E Gaudioso & J G Boticario); An Intelligent System for Capturing Presentation on Desktop Manipulations C Supporting for Video Contents Production (Y Nakamura et al.). Readership: Academics and researchers in education and computer science."

Handbook of Virtual Environments

Handbook of Virtual Environments
Author: Kelly S. Hale,Kay M. Stanney
Publsiher: CRC Press
Total Pages: 1272
Release: 2002-01-01
ISBN 10: 0585399107
ISBN 13: 9780585399102
Language: EN, FR, DE, ES & NL

Handbook of Virtual Environments Book Review:

This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide their development efforts and addresses technology concerns, as well as the social and business implications with which those associated with the technology are likely to grapple. While each chapter has a strong theoretical foundation, practical implications are derived and illustrated via the many tables and figures presented throughout the book. The Handbook presents a systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given area of expertise to provide extensive scope and detail on VE technology. After providing an introduction to VE technology, the Handbook organizes the body of knowledge into five main parts: *System Requirements--specifies multimodal system requirements, including physiological characteristics that affect VE system design. *Design Approaches and Implementation Strategies--addresses cognitive design strategies; identifies perceptual illusions that can be leveraged in VE design; discusses navigational issues, such as becoming lost within a virtual world; and provides insights into structured approaches to content design. *Health and Safety Issues--covers direct physiological effects, signs, symptoms, neurophysiology and physiological correlates of motion sickness, perceptual and perceptual-motor adaptation, and social concerns. *Evaluation--addresses VE usability engineering and ergonomics, human performance measurement in VEs, usage protocols; and provides means of measuring and managing visual, proprioceptive, and vestibular aftereffects, as well as measuring and engendering sense of presence. *Selected Applications of Virtual Environments--provides a compendium of VE applications. The Handbook closes with a brief review of the history of VE technology. The final chapter provides information on the VE profession, providing those interested with a number of sources to further their quest for the keys to developing the ultimate virtual world.

Developments in Virtual Learning Environments and the Global Workplace

Developments in Virtual Learning Environments and the Global Workplace
Author: Swartz, Stephanie,Barbosa, Belem,Crawford, Izzy,Luck, Susan
Publsiher: IGI Global
Total Pages: 409
Release: 2021-06-11
ISBN 10: 1799873331
ISBN 13: 9781799873334
Language: EN, FR, DE, ES & NL

Developments in Virtual Learning Environments and the Global Workplace Book Review:

Although institutions of higher education have recognized the need for preparing their graduates for a digitalized, global workplace, these efforts have been sporadic, individualized, and varied from discipline to discipline. Nevertheless, over the past 10 years, trends such as “double classrooms,” “inverted classrooms,” and “collaborative online international learning” (COIL) have gained traction at universities across the globe. With the emergence of the COVID-19 pandemic in 2020, efforts to engage students in the use of digital tools and virtual collaborative teamwork increased tenfold. Creative and innovative virtual learning environments (VLEs) have emerged, and instructors have used them to connect with their students much more frequently. The holistic nature of virtual learning, its impact on employability, and the development of global citizenry have become prime areas of research amongst the digital education landscape. Now more than ever, it is essential to look at virtual learning environments and how they can be used to prepare students and employees for the opportunities and challenges of a global, digital workplace. Developments in Virtual Learning Environments and the Global Workplace provides readers with a rationale and tool kit for facilitating virtual learning in a wide variety of contexts in response to the opportunities and challenges presented by the digital global workplace. This book covers virtual learning practices, the value of virtual learning for professionals and employers, and the best practices in online learning in different settings. Additionally, the chapters dive into the future perspectives and trends within virtual learning environments and the creation/evaluation of virtual learning strategies. These insights range from diverse countries, education levels, industry sectors, and academic disciplines, making this book a comprehensive research tool. This book will greatly benefit e-learning and instructional designers, university senior managers, university staff responsible for mobility and exchange, researchers, professionals responsible for organizational development and further education, human resource directors, global company executives, managers, practitioners, stakeholders, academicians, and students looking for information on how virtual learning environments are preparing students for the global workplace.

Being There Together

Being There Together
Author: Ralph Schroeder
Publsiher: Oxford University Press
Total Pages: 336
Release: 2010-11-04
ISBN 10: 9780199707782
ISBN 13: 0199707782
Language: EN, FR, DE, ES & NL

Being There Together Book Review:

Virtual environments provide places for 'being there together', for avatars to interact with each other in computer-generated spaces. They range from immersive systems in which people have life-size tracked avatar bodies to large-scale spaces such as Second Life where populations of users socialize in persistent virtual worlds. This book draws together research on how people interact in virtual environments: What difference does avatar appearance make? How do avatars collaborate and play together? How do the type of system and the space affect how people engage with each other? How does interaction between avatars differ from face-to-face interaction? What can social scientists learn from experiments and other studies of how people interact in virtual environments? What are the ethical and social issues in doing this research, and in the uses of this technology? And how do virtual environments differ from other communication technologies such as videoconferencing systems and other new media? This book is a state-of-the art survey of research on these topics, and offers a framework for understanding this technology and its future implications.

Learning Design and Technology

Learning  Design  and Technology
Author: J. Michael Spector,Barbara B. Lockee,Marcus Childress
Publsiher: Unknown
Total Pages: 135
Release: 2021
ISBN 10: 9783319177274
ISBN 13: 3319177273
Language: EN, FR, DE, ES & NL

Learning Design and Technology Book Review:

Emerging Technologies in Virtual Learning Environments

Emerging Technologies in Virtual Learning Environments
Author: Becnel, Kim
Publsiher: IGI Global
Total Pages: 348
Release: 2019-06-28
ISBN 10: 1522579885
ISBN 13: 9781522579885
Language: EN, FR, DE, ES & NL

Emerging Technologies in Virtual Learning Environments Book Review:

The emergent phenomena of virtual reality, augmented reality, and mixed reality is having an impact on ways people communicate with technology and with each other. Schools and higher education institutions are embracing these emerging technologies and implementing them at a rapid pace. The challenge, however, is to identify well-defined problems where these innovative technologies can support successful solutions and subsequently determine the efficacy of effective virtual learning environments. Emerging Technologies in Virtual Learning Environments is an essential scholarly research publication that provides a deeper look into 3D virtual environments and how they can be developed and applied for the benefit of student learning and teacher training. This book features a wide range of topics in the areas of science, technology, engineering, arts, and math to ensure a blend of both science and humanities research. Therefore, it is ideal for curriculum developers, instructional designers, teachers, school administrators, higher education faculty, professionals, researchers, and students studying across all academic disciplines.