Virtual Research Environments

Virtual Research Environments
Author: Robert N. Allan
Publsiher: Elsevier
Total Pages: 284
Release: 2009-07-30
ISBN 10: 178063014X
ISBN 13: 9781780630144
Language: EN, FR, DE, ES & NL

Virtual Research Environments Book Review:

Virtual Research Environments examines making Information and Communication Technologies (ICT) usable by researchers working to solve “grand challenge problems in many disciplines from social science to particle physics. It is driven by research the authors have carried out to evaluate researchers’ requirements in using information services via web portals and in adapting collaborative learning tools to meet their more diverse needs, particularly in a multidisciplinary study. This is the motivation for what the authors have helped develop into the UK Virtual Research Environments (VRE) programme. They illustrate generics with specific instances of studies carried out comparing portal technologies and evaluating usability. This work, and further development of collaboration and Webbased research tools has been carried out with international collaborators, in particular using the Sakai framework and other recent Java-language based portal programming frameworks and associated standards. The book is divided into a number of chapters providing motivation, illustrations, comparisons of technology and tools, practical information about deployment and use and comments on issues and difficulties in ensuring uptake of e-Science and Grid technology by already practicing researchers. Definition of Virtual Research Environments and e-Research with analogies to Virtual Learning Environments Compilation about how e-Research is carried out with reference to work in UK and USA on portals and services for collaborative learning, shared information services and repositories and their application for multi-disciplinary research Description of Science Gateways to distributed research resources (Grid computing, data and Web 2.0 style collaboration tools) and their relevance to the grand challenges facing research requiring large teams

A Reference Architecture for Virtual Research Environments

A Reference Architecture for Virtual Research Environments
Author: Keith G. Jeffery,Carlo Meghini,Cesare Concordia,Theodore Patkos,Valerie Brasse,Jacco von Ossenbruck,Yannis Marketakis,Nikos Minadakis,Eda Marchetti
Publsiher: Anonim
Total Pages: 329
Release: 2017
ISBN 10:
ISBN 13: OCLC:1190270220
Language: EN, FR, DE, ES & NL

A Reference Architecture for Virtual Research Environments Book Review:

University Libraries and Digital Learning Environments

University Libraries and Digital Learning Environments
Author: Jill Beard
Publsiher: Routledge
Total Pages: 304
Release: 2016-02-24
ISBN 10: 1317004337
ISBN 13: 9781317004332
Language: EN, FR, DE, ES & NL

University Libraries and Digital Learning Environments Book Review:

University libraries around the world have embraced the possibilities of the digital learning environment, facilitating its use and proactively seeking to develop the provision of electronic resources and services. The digital environment offers opportunities and challenges for librarians in all aspects of their work - in information literacy, virtual reference, institutional repositories, e-learning, managing digital resources and social media. The authors in this timely book are leading experts in the field of library and information management, and are at the forefront of change in their respective institutions. University Libraries and Digital Learning Environments will be invaluable for all those involved in managing libraries or learning services, whether acquiring electronic resources or developing and delivering services in digital environments.

Advancing Collaborative Knowledge Environments New Trends in E Collaboration

Advancing Collaborative Knowledge Environments  New Trends in E Collaboration
Author: Kock, Ned
Publsiher: IGI Global
Total Pages: 318
Release: 2011-12-31
ISBN 10: 1613504608
ISBN 13: 9781613504604
Language: EN, FR, DE, ES & NL

Advancing Collaborative Knowledge Environments New Trends in E Collaboration Book Review:

"This book discusses the latest findings in knowledge-intensive, collaborative environments, focusing on frameworks and solutions for improving collaboration online"--Provided by publisher.

Handbook of Research on Electronic Collaboration and Organizational Synergy

Handbook of Research on Electronic Collaboration and Organizational Synergy
Author: Salmons, Janet,Wilson, Lynn
Publsiher: IGI Global
Total Pages: 1026
Release: 2008-11-30
ISBN 10: 1605661074
ISBN 13: 9781605661070
Language: EN, FR, DE, ES & NL

Handbook of Research on Electronic Collaboration and Organizational Synergy Book Review:

Offers exhaustive research on collaborations in education, business, and the government and social sectors.

Research and Advanced Technology for Digital Libraries

Research and Advanced Technology for Digital Libraries
Author: Stefan Gradmann,Francesca Borri,Carlo Meghini,Heiko Schuldt
Publsiher: Springer Science & Business Media
Total Pages: 537
Release: 2011-09-15
ISBN 10: 3642244688
ISBN 13: 9783642244681
Language: EN, FR, DE, ES & NL

Research and Advanced Technology for Digital Libraries Book Review:

This book constitutes the refereed proceedings of the International Conference on Theory and Practice of Digital Libraries, TPDL 2011 - formerly known as ECDL (European Conference on Research and Advanced Technology for Digital Libraries) - held in Berlin, Germany, in September 2011. The 27 full papers, 13 short papers, 9 posters and 9 demos presented in this volume were carefully reviewed and selected from 162 initial submissions. In addition the book contains the abstract of 2 keynote speeches and an appendix stating information on the doctoral consortium, as well as the panel, which were held at the conference. The papers are grouped in topical sections on networked information, semantics and interoperability, systems and architectures, text and multimedia retrieval, collaborative information spaces, DL applications and legal aspects, user interaction and information visualization, user studies, archives and repositories, europeana, and preservation.

Virtual Reality and Virtual Environments

Virtual Reality and Virtual Environments
Author: Andrzej Grabowski
Publsiher: CRC Press
Total Pages: 168
Release: 2020-07-29
ISBN 10: 100007725X
ISBN 13: 9781000077254
Language: EN, FR, DE, ES & NL

Virtual Reality and Virtual Environments Book Review:

Virtual reality (VR) techniques are becoming increasingly popular. The use of computer modeling and visualization is no longer uncommon in the area of ergonomics and occupational health and safety. This book explains how studies conducted in a simulated virtual world are making it possible to test new solutions for designed workstations, offering a high degree of ease for introducing modifications and eliminating risk and work-related accidents. Virtual reality techniques offer a wide range of possibilities including increasing the cognitive abilities of the elderly, adapting workstations for people with disabilities and special needs, and remote control of machines using collaborative robots. Detailed discussions include: Testing protective devices, safety systems, and the numerical reconstruction of work accidents Using computer simulation in generic virtual environments On the one hand, it is a self-study book made so by well-crafted and numerous examples. On the other hand, through a detailed analysis of the virtual reality from a point of view of work safety and ergonomics and health improvement. Ewa Grabska, Jagiellonian University, Kraków, Poland Noteworthy is the broad scope and diversity of the addressed problems, ranging from training employees using VR environments with different degrees of perceived reality; training and rehabilitation of the elderly; to designing, testing, modifying, and adapting workplaces to various needs including those of disabled workers; to simulation and investigation of the cause of accidents at a workplace. Andrzej Krawiecki, Warsaw University of Technology, Warsaw, Poland

University Libraries and Digital Learning Environments

University Libraries and Digital Learning Environments
Author: Jill Beard
Publsiher: Routledge
Total Pages: 304
Release: 2016-02-24
ISBN 10: 1317004337
ISBN 13: 9781317004332
Language: EN, FR, DE, ES & NL

University Libraries and Digital Learning Environments Book Review:

University libraries around the world have embraced the possibilities of the digital learning environment, facilitating its use and proactively seeking to develop the provision of electronic resources and services. The digital environment offers opportunities and challenges for librarians in all aspects of their work - in information literacy, virtual reference, institutional repositories, e-learning, managing digital resources and social media. The authors in this timely book are leading experts in the field of library and information management, and are at the forefront of change in their respective institutions. University Libraries and Digital Learning Environments will be invaluable for all those involved in managing libraries or learning services, whether acquiring electronic resources or developing and delivering services in digital environments.

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
Author: Yang, Harrison Hao
Publsiher: IGI Global
Total Pages: 840
Release: 2011-07-31
ISBN 10: 1609607635
ISBN 13: 9781609607630
Language: EN, FR, DE, ES & NL

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments Book Review:

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers. The handbook introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technologies, virtual communities, pedagogical design, and the future of virtual worlds and environments.

Environmental Software Systems Data Science in Action

Environmental Software Systems  Data Science in Action
Author: Ioannis N. Athanasiadis
Publsiher: Springer Nature
Total Pages: 329
Release:
ISBN 10: 3030398153
ISBN 13: 9783030398156
Language: EN, FR, DE, ES & NL

Environmental Software Systems Data Science in Action Book Review:

Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments

Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments
Author: Panconesi, Gianni,Guida, Maria
Publsiher: IGI Global
Total Pages: 637
Release: 2017-05-17
ISBN 10: 1522524274
ISBN 13: 9781522524274
Language: EN, FR, DE, ES & NL

Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments Book Review:

Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and effective at teaching the student population. The Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments highlights program developments in the realm of digital worlds in educational settings. Featuring pedagogical methods and topics relating to cooperative learning, hands-on curriculum, and meta-cognitive dimensions, this publication is a critical reference source for pre-service and in-service teachers, school administrators, higher education faculty, and researchers interested in virtual reality incorporation in the classroom.

Handbook of Virtual Environments

Handbook of Virtual Environments
Author: Kelly S. Hale,Kay M. Stanney
Publsiher: CRC Press
Total Pages: 1272
Release: 2002-01-01
ISBN 10: 0585399107
ISBN 13: 9780585399102
Language: EN, FR, DE, ES & NL

Handbook of Virtual Environments Book Review:

This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide their development efforts and addresses technology concerns, as well as the social and business implications with which those associated with the technology are likely to grapple. While each chapter has a strong theoretical foundation, practical implications are derived and illustrated via the many tables and figures presented throughout the book. The Handbook presents a systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given area of expertise to provide extensive scope and detail on VE technology. After providing an introduction to VE technology, the Handbook organizes the body of knowledge into five main parts: *System Requirements--specifies multimodal system requirements, including physiological characteristics that affect VE system design. *Design Approaches and Implementation Strategies--addresses cognitive design strategies; identifies perceptual illusions that can be leveraged in VE design; discusses navigational issues, such as becoming lost within a virtual world; and provides insights into structured approaches to content design. *Health and Safety Issues--covers direct physiological effects, signs, symptoms, neurophysiology and physiological correlates of motion sickness, perceptual and perceptual-motor adaptation, and social concerns. *Evaluation--addresses VE usability engineering and ergonomics, human performance measurement in VEs, usage protocols; and provides means of measuring and managing visual, proprioceptive, and vestibular aftereffects, as well as measuring and engendering sense of presence. *Selected Applications of Virtual Environments--provides a compendium of VE applications. The Handbook closes with a brief review of the history of VE technology. The final chapter provides information on the VE profession, providing those interested with a number of sources to further their quest for the keys to developing the ultimate virtual world.

Creative Learning in Digital and Virtual Environments

Creative Learning in Digital and Virtual Environments
Author: Vlad P. Glăveanu,Ingunn Johanne Ness,Constance de Saint Laurent
Publsiher: Routledge
Total Pages: 186
Release: 2020-11-11
ISBN 10: 1000223329
ISBN 13: 9781000223323
Language: EN, FR, DE, ES & NL

Creative Learning in Digital and Virtual Environments Book Review:

Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning. These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working. Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression. It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glăveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.

Skill Training in Multimodal Virtual Environments

Skill Training in Multimodal Virtual Environments
Author: Massîmo Bergamasco,Benoit Bardy,Daniel Gopher
Publsiher: CRC Press
Total Pages: 321
Release: 2012-08-24
ISBN 10: 1439878951
ISBN 13: 9781439878958
Language: EN, FR, DE, ES & NL

Skill Training in Multimodal Virtual Environments Book Review:

The advent of augmented reality technologies used to assist human operators in complex manipulative operations—has brought an urgency to research into the modeling and training of human skills in Virtual Environments. However, modeling a specific act still represents a challenge in cognitive science. The same applies for the control of humanoid robots and the replication of skilled behavior of avatars in Virtual Environments. Skill Training in Multimodal Virtual Environments presents the scientific background, research outcomes, engineering developments, and evaluation studies conducted during the five years (2006-2011) of the project SKILLS–Multimodal Interfaces for Capturing and Transfer of Skill, funded by the European Commission under its 6th Framework Programme for Research and Technological Development. The SKILLS project evaluated how to exploit robotics and virtual environment technologies for the training of specific skills. This book details the novel approach used in the study to cope with skill acquisition, setting aside the mainstream assumptions of common computer-assisted training simulators. It explores how the SKILLS approach generated new training scenarios that allow users to practice new experiences in the performance of the devised task. Using a carefully designed approach that balances science with practicality, the book explores how virtual and augmented reality systems can be designed to address the skill transfer and training in different application contexts. The application of the same roadmap to skills originating from domains such as sports, rehabilitation, industrial environment, and surgery sets this book apart. It demonstrates how technology-oriented training conditions can yield better results than more traditional training conditions.

The Impact of Virtual Remote and Real Logistics Labs

The Impact of Virtual  Remote and Real Logistics Labs
Author: Dieter Uckelmann,Bernd Scholz-Reiter,Ingrid Rügge,Bonghee Hong,Antonio Rizzi
Publsiher: Springer Science & Business Media
Total Pages: 172
Release: 2012-02-28
ISBN 10: 3642288154
ISBN 13: 9783642288159
Language: EN, FR, DE, ES & NL

The Impact of Virtual Remote and Real Logistics Labs Book Review:

This book constitutes the refereed proceedings of the International Conference on the Impact of Virtual, Remote and Real Logistic Labs, ImViReLL 2012, held in Bremen, Germany, in Februar/March 2012. The 16 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on fundamentals and historic background of lab-based research in logistics; infrastructure and design of virtual, remote and real labs; educational implications of virtual, remote and real labs; test-beds and demonstrators; lab-based process improvements in logistics; lab-supported product developments.

Handbook of Research on Virtual Training and Mentoring of Online Instructors

Handbook of Research on Virtual Training and Mentoring of Online Instructors
Author: Keengwe, Jared
Publsiher: IGI Global
Total Pages: 511
Release: 2018-07-06
ISBN 10: 1522563237
ISBN 13: 9781522563235
Language: EN, FR, DE, ES & NL

Handbook of Research on Virtual Training and Mentoring of Online Instructors Book Review:

To meet the dynamic academic demands of twenty-first century digital learners, many institutions of higher learning are offering more online classes than ever before that are accessible to both traditional and non-traditional learners. As such, a growing demand for online courses implies that participating institutions provide faculty with appropriate professional development programs to ensure the design and delivery of quality online courses. The Handbook of Research on Virtual Training and Mentoring of Online Instructors is a critical scholarly resource that highlights the issues, challenges, and online engagement experiences to enhance effective teaching and learning in this learning environment. Featuring coverage on a broad range of topics such as media literacy, professional development, and virtual learning environments, this book is geared towards educational administrators, educators, and instructional designers interested in quality online instruction.

Virtual Plants Modeling Plant Architecture in Changing Environments

Virtual Plants  Modeling Plant Architecture in Changing Environments
Author: Katrin Kahlen,Hartmut Stützel
Publsiher: Frontiers Media SA
Total Pages: 329
Release: 2017-02-07
ISBN 10: 2889450929
ISBN 13: 9782889450923
Language: EN, FR, DE, ES & NL

Virtual Plants Modeling Plant Architecture in Changing Environments Book Review:

Plant architecture is a major determinant of the resource use efficiency of crops. The architecture of a plant shows ontogenetic structural changes which are modified by multiple environmental factors: Plant canopies are exposed to natural fluctuations in light quantity and the dynamically changing canopy architecture induces local variations in light quality. Changing temperature conditions or water availability during growth additionally affect plant architecture and thus crop productivity, because plants have various options to adapt their architecture to the available resources. Meeting the challenge of ensuring food security we must understand the plant’s mechanisms for integrating and responding to an orchestra of environmental factors. ‘Virtual plants’ describe plant architecture in silico. Virtual plants have the potential to help us understanding the complex feedback processes between canopy architecture, multiple environmental factors and crop productivity. As a research tool, they have become increasingly popular within the last decade due to their great power of realistically visualizing the plant’s architecture. This Research Topic highlights current research carried out on modeling plant architecture in changing environments.

Developing Research in Teacher Education

Developing Research in Teacher Education
Author: Ian Menter,Jean Murray
Publsiher: Routledge
Total Pages: 160
Release: 2013-09-13
ISBN 10: 1317985885
ISBN 13: 9781317985884
Language: EN, FR, DE, ES & NL

Developing Research in Teacher Education Book Review:

Good teacher education, informed by relevant research, is judged by policy makers and practitioners alike to be central to increasing the quality of schooling in many countries of the world. Yet, in the UK, research on teacher education is often acknowledged to be less well developed than other areas of educational research and to be over-determined by education policy. It has also been accused of a lack of rigour and of being atheoretical. A further challenge in developing good research in teacher education is that new teacher educators commonly face the challenge of moving into academic work without relevant research skills and the ready capacity to produce high quality research outputs. For these reasons, then, strengthening research in and on teacher education is high on educational agendas in the UK. This book examines the exact nature of these challenges in teacher education and the initiatives arising to address them in different settings across the four nations of the UK. The central theme of all the chapters is how to build ‘research capacity’ so that teacher education can contribute more strongly to the improvement of schooling, as well as becoming a high quality, research-informed enterprise in its own right. The insights will be valuable to teacher educators around the world. This book was published as a special issue of the Journal of Education and Teaching.

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
Author: Yang, Harrison Hao
Publsiher: IGI Global
Total Pages: 840
Release: 2011-07-31
ISBN 10: 1609607635
ISBN 13: 9781609607630
Language: EN, FR, DE, ES & NL

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments Book Review:

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers. The handbook introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technologies, virtual communities, pedagogical design, and the future of virtual worlds and environments.

Virtual Environments and Advanced Interface Design

Virtual Environments and Advanced Interface Design
Author: Woodrow Barfield,Thomas A. Furness
Publsiher: Oxford University Press on Demand
Total Pages: 580
Release: 1995-06-01
ISBN 10: 0195075552
ISBN 13: 9780195075557
Language: EN, FR, DE, ES & NL

Virtual Environments and Advanced Interface Design Book Review:

Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.