The Animator's Survival Kit

The Animator's Survival Kit
Author: Richard Williams
Publsiher: Macmillan
Total Pages: 392
Release: 2012-09-25
ISBN 10: 086547897X
ISBN 13: 9780865478978
Language: EN, FR, DE, ES & NL


The Animator's Survival Kit Book Review:

The Academy Award-winning artist behind Who Framed Roger Rabbit? draws on his master instruction classes to demonstrate essential techniques required of animators of any skill level or method, in an updated edition that provides expanded coverage of such topics as animal gaits and live action. Simultaneous.

The Animator's Survival Kit

The Animator's Survival Kit
Author: Richard Williams
Publsiher: Faber & Faber
Total Pages: 384
Release: 2009
ISBN 10: 9780571238330
ISBN 13: 0571238335
Language: EN, FR, DE, ES & NL


The Animator's Survival Kit Book Review:

Animation is one of the hottest areas of filmmaking today—and the master animator who bridges the old generation and the new is Richard Williams. During his nearly fifty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by the films from Pixar. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator—from beginner to expert, classic animator to computer-animation whiz—needs. He illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system. In this revised edition, he expands upon and illuminates more difficult areas of animation, such as animal action and gaits and the correct use of live action, to help animators push the medium in new directions.

Animation Mini: Runs, Jumps and Skips

Animation Mini: Runs, Jumps and Skips
Author: Richard E. Williams
Publsiher:
Total Pages: 48
Release: 2020-08-06
ISBN 10: 9780571358427
ISBN 13: 057135842X
Language: EN, FR, DE, ES & NL


Animation Mini: Runs, Jumps and Skips Book Review:

RUNS, JUMPS AND SKIPS From Richard Williams' The Animator's Survival Kit comes key chapters in mini form. The Animator's Survival Kit is the essential tool for animators. However, sometimes you don't want to carry the hefty expanded edition around with you to your college or studio if you're working on just one aspect of it that day. The Animation Minis take some of the most essential chapters and make them available in smaller, lightweight, hand-bag/backpack size versions. Easy to carry. Easy to study. This Mini focuses on Runs, Jumps and Skips. As with Walks, the way we run shows our character and personality. A lazy, heavy person is going to run very differently to an athletic ten-year-old girl. Richard Williams demonstrates how - when you're doing a walk and you take both legs off the ground, at the same time and for just one frame - a walk becomes a run. So, all the things we do with walks, we can do with runs. This Mini presents a collection of Williams' runs, jumps and skips inspired by some of the cleverest artists from the Golden Age of Animation

Animation Mini: Walks

Animation Mini: Walks
Author: Richard E. Williams
Publsiher:
Total Pages: 80
Release: 2020-08-06
ISBN 10: 9780571358410
ISBN 13: 0571358411
Language: EN, FR, DE, ES & NL


Animation Mini: Walks Book Review:

WALKS From Richard Williams' The Animator's Survival Kit comes key chapters in mini form. The Animator's Survival Kit is the essential tool for animators. However, sometimes you don't want to carry the hefty expanded edition around with you to your college or studio if you're working on just one aspect of it that day. The Animation Minis take some of the most essential chapters and make them available in smaller, lightweight, hand-bag/backpack size versions. Easy to carry. Easy to study. This Mini focuses on Walks. Walks are full of personality. Walks reveal the character, they tell the story of the person. In this Mini Richard Williams provides the building blocks of how to construct walks, using stick figures to make it easy to learn, copy and understand. The process will encourage you to invent and entertain.

Animation Mini: Flexibility and Weight

Animation Mini: Flexibility and Weight
Author: Richard E. Williams
Publsiher:
Total Pages: 64
Release: 2020-08-06
ISBN 10: 9780571358434
ISBN 13: 0571358438
Language: EN, FR, DE, ES & NL


Animation Mini: Flexibility and Weight Book Review:

FLEXIBILITY AND WEIGHT From Richard Williams' The Animator's Survival Kit comes key chapters in mini form. The Animator's Survival Kit is the essential tool for animators. However, sometimes you don't want to carry the hefty expanded edition around with you to your college or studio if you're working on just one aspect of it that day. The Animation Minis take some of the most essential chapters and make them available in smaller, lightweight, hand-bag/backpack size versions. Easy to carry. Easy to study. This Mini focuses on Flexibility and Weight. How do we loosen things up and get snap and vitality into our performance at the same time as keeping the figure stable and solid? The answer: successive breaking of joints to give flexibility. In this mini, Williams stresses the importance of knowing where the weight is on every drawing. He demonstrates that the best way to show weight is to be aware of it, conscious of it, and think about it all the time - knowing where the weight is coming from, where it's traveling over and where it's transferring to.

Tony White's Animator's Notebook

Tony White's Animator's Notebook
Author: Tony White
Publsiher: CRC Press
Total Pages: 265
Release: 2012-10-02
ISBN 10: 1136131981
ISBN 13: 9781136131981
Language: EN, FR, DE, ES & NL


Tony White's Animator's Notebook Book Review:

Apprentice yourself to a master of classical animation techniques with this beautiful handbook of insider tips and techniques. Apply age-old techniques to create flawless animations, whether you're working with pencil and animation paper or a 3D application.

Stella Adler

Stella Adler
Author: Howard Kissel
Publsiher: Hal Leonard Corporation
Total Pages: 275
Release: 2000-11-01
ISBN 10: 1617746193
ISBN 13: 9781617746192
Language: EN, FR, DE, ES & NL


Stella Adler Book Review:

JERRY ORBACH: PRINCE OF THE CITY HIS WAY FROM THE FANTASTICKS TO LAW AND ORDER

Timing for Animation

Timing for Animation
Author: Tom Sito
Publsiher: Taylor & Francis
Total Pages: 192
Release: 2013-04-26
ISBN 10: 1136137106
ISBN 13: 9781136137105
Language: EN, FR, DE, ES & NL


Timing for Animation Book Review:

The classic work on animation principles, now fully updated for the digital age.

Your Career in Animation

Your Career in Animation
Author: David B. Levy
Publsiher: Simon and Schuster
Total Pages: 256
Release: 2010-09-07
ISBN 10: 1581158394
ISBN 13: 9781581158397
Language: EN, FR, DE, ES & NL


Your Career in Animation Book Review:

Great ideas for animators who are starting out or looking for their next job • Packed with information and insights • Perfect for film students and art students. Animation is a multibillion-dollar industry. Here’s an insider’s guide to getting into that industry, staying there, and getting ahead. Author David B. Levy has interviewed the top pros in animation, including Steven Hillenburg, creator of SpongeBob SquarePants; Al Brodax, producer of Yellow Submarine; Teddy Newton, character designer on The Incredibles; Linda Simensky, senior director of PBS Kids; John R. Dilworth, creator of Courage the Cowardly Dog; and dozens of others to get their insights on creating a portfolio or reel, meeting animators, networking, and making the leap from working for others to pitching and selling. A resource section lists animation schools, film festivals, studios, Web sites, and publications to get budding animators off to an animated start. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

How to Make Animated Films

How to Make Animated Films
Author: Tony White
Publsiher: Taylor & Francis
Total Pages: 512
Release: 2017-07-14
ISBN 10: 1136139338
ISBN 13: 9781136139338
Language: EN, FR, DE, ES & NL


How to Make Animated Films Book Review:

Sadly the days of the traditional studio apprenticeship in animation are long gone but this book enables the reader to find the next best thing, watching and observing a Master Animator at work. Become Tony White's personal animation apprentice, and experience the golden era of the great Disney and Warner Brothers studios right in your own home or studio. Tony White's Animation Master Class is uniquely designed to cover the core principles of animated movement comprehensively. It offers a DVD with animated movies and filmed excerpts of the author at his drawing board to illustrate the concepts as the work is being created. Tony White's Animation Master Class offers secrets and unique approaches only a Master Animator could share. The book comes out of the author's six years of real-world professional experience teaching animation, and 30 years of professional experience. Whether you want to become a qualified animator of 2D, 3D, Flash or any other form of animation, Tony White's foundations bring you closer to that goal. The DVD is invaluable, in that readers are not only taught principles and concepts in the book, they are able to see them demonstrated in action in the movies on the DVD.

Animation Mini: Dialogue, Acting and Directing

Animation Mini: Dialogue, Acting and Directing
Author: Richard E. Williams
Publsiher:
Total Pages: 48
Release: 2020-08-06
ISBN 10: 9780571358441
ISBN 13: 0571358446
Language: EN, FR, DE, ES & NL


Animation Mini: Dialogue, Acting and Directing Book Review:

DIRECTING, DIALOGUE AND ACTING From Richard Williams' The Animator's Survival Kit comes key chapters in mini form. The Animator's Survival Kit is the essential tool for animators. However, sometimes you don't want to carry the hefty expanded edition around with you to your college or studio if you're working on just one aspect of it that day. The Animation Minis take some of the most essential chapters and make them available in smaller, lightweight, hand-bag/backpack size versions. Easy to carry. Easy to study. This Mini focuses on Directing, Dialogue and Acting. As a director, whatever your idea is, you want to put it over, so the main thing with directing is to be clear - very clear. The Director's job is to hold everything together so that the animator can give the performance. Richard Williams shows how that performance can be achieved with flexibility and contrast. With Acting and Dialogue, the temptation is to try to do everything at once - Williams' advice: do one thing at a time.

Character Animation Crash Course!

Character Animation Crash Course!
Author: Eric Goldberg
Publsiher:
Total Pages: 218
Release: 2008
ISBN 10: 9781879505971
ISBN 13: 1879505975
Language: EN, FR, DE, ES & NL


Character Animation Crash Course! Book Review:

Detailed text and drawings illuminate how to conceive animated characters.

Sketching for Animation

Sketching for Animation
Author: Peter Parr
Publsiher: Bloomsbury Publishing
Total Pages: 352
Release: 2017-07-06
ISBN 10: 135003391X
ISBN 13: 9781350033917
Language: EN, FR, DE, ES & NL


Sketching for Animation Book Review:

Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.

The Animator’s Sketchbook

The Animator’s Sketchbook
Author: Tony White
Publsiher: CRC Press
Total Pages: 328
Release: 2016-10-03
ISBN 10: 1315349922
ISBN 13: 9781315349923
Language: EN, FR, DE, ES & NL


The Animator’s Sketchbook Book Review:

The Animator’s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator. Filled with extensive practice pages, Tony White’s Sketchbook, invites students to demonstrate what they learn. Each exercise is timed, so that the skills acquired, are optimized for efficiency and comprehension. The style and technique of the art produced will be entirely up to the reader, thus making no two sketchbooks alike.

How to Draw

How to Draw
Author: Scott Robertson,Thomas Bertling
Publsiher:
Total Pages: 208
Release: 2013
ISBN 10: 9781933492735
ISBN 13: 1933492732
Language: EN, FR, DE, ES & NL


How to Draw Book Review:

Provides instruction on drawing objects and environments from the imagination, constructing accurate perspective grids, and experimenting with various mediums.

Computer Animation

Computer Animation
Author: Rick Parent
Publsiher: Elsevier
Total Pages: 624
Release: 2007-11-01
ISBN 10: 0080553850
ISBN 13: 9780080553856
Language: EN, FR, DE, ES & NL


Computer Animation Book Review:

Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition established its reputation as the best technically oriented animation text. This new edition focuses on the many recent developments in animation technology, including fluid animation, human figure animation, and soft body animation. The new edition revises and expands coverage of topics such as quaternions, natural phenomenon, facial animation, and inverse kinematics. The book includes up-to-date discussions of Maya scripting and the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture, and motion capture data processing. New up-to-the-moment coverage of hot topics like real-time 3D graphics, collision detection, fluid and soft-body animation and more! Companion site with animation clips drawn from research & entertainment and code samples Describes the mathematical and algorithmic foundations of animation that provide the animator with a deep understanding and control of technique

Drawn to Life

Drawn to Life
Author: Walt Stanchfield
Publsiher: Taylor & Francis
Total Pages: 354
Release: 2009
ISBN 10: 0240811070
ISBN 13: 9780240811079
Language: EN, FR, DE, ES & NL


Drawn to Life Book Review:

"Drawn to life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden age of animation with these teachings at the Walt Disney Animation Studios and influenced such talented artists as Tim Burton, Brad Bird, Glen Keane, and John Lasseter. These writings represent the quintessential refresher for fine artists and film professionals, and it is a vital tutorial for students who are now poised to be part of another new generation in the art form."--Back cover.

Animation Unleashed

Animation Unleashed
Author: Ellen Besen,Bryce Hallett
Publsiher:
Total Pages: 245
Release: 2008
ISBN 10: 9781932907490
ISBN 13: 1932907491
Language: EN, FR, DE, ES & NL


Animation Unleashed Book Review:

Animation is a powerful tool for communication. This book reveals key principles, useful for both professional and beginner animators, which will help them harness the full power of this exciting and ever expanding medium.

The Animator's Eye

The Animator's Eye
Author: Francis Glebas
Publsiher: Focal Press
Total Pages: 329
Release: 2017-07-18
ISBN 10: 9781138403154
ISBN 13: 1138403156
Language: EN, FR, DE, ES & NL


The Animator's Eye Book Review:

Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

Moving Innovation

Moving Innovation
Author: Tom Sito
Publsiher: MIT Press
Total Pages: 376
Release: 2013-04-19
ISBN 10: 0262314312
ISBN 13: 9780262314312
Language: EN, FR, DE, ES & NL


Moving Innovation Book Review:

A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives. Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: “Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons.” This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito—himself an animator and industry insider for more than thirty years—describes the evolution of CG. His story features a memorable cast of characters—math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.