Dungeon Master's Guide

Dungeon Master's Guide
Author: Wizards of the Coast
Publsiher:
Total Pages: 320
Release: 2012
ISBN 10: 9780786962457
ISBN 13: 0786962453
Language: EN, FR, DE, ES & NL

Dungeon Master's Guide Book Review:

Offers tips, advice, and strategies for mastering the game, Dungeons and Dragons.

Eberron: Rising from the Last War (D&d Campaign Setting and Adventure Book)

Eberron: Rising from the Last War (D&d Campaign Setting and Adventure Book)
Author: Wizards RPG Team
Publsiher:
Total Pages: 320
Release: 2019-11-19
ISBN 10: 9780786966899
ISBN 13: 0786966890
Language: EN, FR, DE, ES & NL

Eberron: Rising from the Last War (D&d Campaign Setting and Adventure Book) Book Review:

Whether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fueled weapons threatened an entire continent. In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders where skyscrapers pierce the clouds. Will you find your fortune on mean city streets or scouring the secrets of haunted battlefields? Will you throw in your lot with the mighty dragonmarked houses, ruthless families who control whole nations? Will you seek truth as a newspaper reporter, a university researcher, or a government spy? Or will you forge a destiny that defies the scars of war? This book provides tools that both players and Dungeon Masters need to explore the world of Eberron, including the artificer character class—a master of magical invention—and monsters birthed by ancient warmongering forces. Will Eberron enter a prosperous new age or will the shadow of war descend once again?

Dungeons & Dragons Mythic Odysseys of Theros (D&d Campaign Setting and Adventure Book)

Dungeons & Dragons Mythic Odysseys of Theros (D&d Campaign Setting and Adventure Book)
Author: Wizards RPG Team
Publsiher: Wizards of the Coast
Total Pages: 329
Release: 2020-06-02
ISBN 10: 9780786967018
ISBN 13: 0786967013
Language: EN, FR, DE, ES & NL

Dungeons & Dragons Mythic Odysseys of Theros (D&d Campaign Setting and Adventure Book) Book Review:

Clash with the gods of Theros in this campaign sourcebook for the world's great roleplaying game. Play DUNGEONS & DRAGONS in the MAGIC: THE GATHERING world of Theros--a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends. - Rise above the common throng with SUPERNATURAL GIFTS, abilities that give you remarkable powers that set you on the path to legend. - Explore Theros as a SATYR or LEONIN--mythic cat-like heroes from Magic: The Gathering. Mythic Odysseys of Theros introduces these races to fifth edition D&D for the first time. - Master new powers with Magic: The Gathering-inspired SUBCLASSES like the Bard's College of Eloquence and the Paladin's Oath of Heroism. - Encounter MYTHIC MONSTERS, creatures whose power and renown are such that their names are truly living myths. - Wield the weapons of the gods--five signature artifacts used by Theros's deities. - Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Fifth edition D&D draws from every prior edition to create a universally compelling play experience.

Dungeons & Dragons: a Darkened Wish

Dungeons & Dragons: a Darkened Wish
Author: B. Dave Walters
Publsiher: IDW Publishing
Total Pages: 120
Release: 2020-04-08
ISBN 10: 9781684055388
ISBN 13: 1684055385
Language: EN, FR, DE, ES & NL

Dungeons & Dragons: a Darkened Wish Book Review:

An all-new tale of epic scope and flair that combines the elements of story telling and action that make every adventure so fun! When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.

The Book of Holding

The Book of Holding
Author: N.A
Publsiher:
Total Pages: 329
Release: 2019
ISBN 10: 1984824619
ISBN 13: 9781984824615
Language: EN, FR, DE, ES & NL

The Book of Holding Book Review:

The Elfin Ship

The Elfin Ship
Author: James P. Blaylock
Publsiher: Jabberwocky Literary Agency, Inc.
Total Pages: 384
Release: 2012-06-21
ISBN 10: 1936535610
ISBN 13: 9781936535613
Language: EN, FR, DE, ES & NL

The Elfin Ship Book Review:

A trilogy sets sail with a novel that’s “charming, light-hearted and funny . . . Feels a little like The Hobbit or The Wind in the Willows” (Fantasy Literature). James P. Blaylock’s debut novel The Elfin Ship has become a classic of whimsical fantasy. With echoes of Kenneth Graham and Mark Twain, it’s a gentle, eccentric, and hilarious novel that will delight readers of all ages. Trading with the elves used to be so simple. Every year Master Cheeser Jonathan Bing would send his very best cheeses downriver to traders who would eventually return with Elfin wonders for the people of Twombly Town. But no more . . . First, the trading post at Willowood Station was mysteriously destroyed. Then, a magical elfin airship began making forays overhead. Something was definitely amiss. So Jonathan set off downriver to deliver the cheeses himself, accompanied by the amazing Professor Wurzle, the irrepressible Dooly, and his faithful dog Ahab. It would have been such a pleasant trip, if not for the weeping skeleton, mad goblins, magic coins, an evil dwarf, a cloak of invisibility—and a watch that stopped time. If only the return trip were so simple. “Madcap’s not a word heard much these days, but it’s a great one to apply to the characters and their adventures in The Elfin Ship. From start to finish, Blaylock maintains a high level of inventive goofiness that never lets up. If you want about as great a break as possible from the brutalities and cynicism of much of today’s fantasy, this book is it.” —Black Gate

Dungeons and Dragons Art and Arcana

Dungeons and Dragons Art and Arcana
Author: Kyle Newman,Michael Witwer,Jon Peterson,Sam Witwer
Publsiher: Ten Speed Press
Total Pages: 448
Release: 2018-10
ISBN 10: 0399580948
ISBN 13: 9780399580949
Language: EN, FR, DE, ES & NL

Dungeons and Dragons Art and Arcana Book Review:

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you'll find more than seven hundred pieces of artwork--from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Heroes' Feast (Dungeons & Dragons)

Heroes' Feast (Dungeons & Dragons)
Author: Kyle Newman,Jon Peterson,Michael Witwer,Official Dungeons & Dragons Licensed
Publsiher: Ten Speed Press
Total Pages: 240
Release: 2020-10-27
ISBN 10: 1984858912
ISBN 13: 9781984858917
Language: EN, FR, DE, ES & NL

Heroes' Feast (Dungeons & Dragons) Book Review:

80 recipes inspired by the magical world of Dungeons & Dragons “Ready a tall tankard of mead and brace yourself for a culinary journey to match any quest!”—Tom Morello, Rage Against the Machine From the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favorite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes—developed by a professional chef—are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world. Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savory Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout—all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails—such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend—and everything in between, to satisfy a craving for any adventure.

The Game Master's Book of Random Encounters

The Game Master's Book of Random Encounters
Author: Jeff Ashworth
Publsiher: Media Lab Books
Total Pages: 256
Release: 2020-09-15
ISBN 10: 9781948174374
ISBN 13: 1948174375
Language: EN, FR, DE, ES & NL

The Game Master's Book of Random Encounters Book Review:

For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Save Game

Save Game
Author: N.A
Publsiher:
Total Pages: 329
Release: 2015-01-30
ISBN 10: 9781613170991
ISBN 13: 1613170998
Language: EN, FR, DE, ES & NL

Save Game Book Review:

THE GLITCH HAS COME TO TENDORIAA vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games.8-bit heroes battle monsters and corrupted files--it's Wreck-It Ralph meets Lord of the Rings in a fight for the fate of the world!This 56-page Fate Core adventure provides a complete world to adventure in, including randomized character generation rules, ideas to govern digital adventures, and new Fate point hacks.PIXELS ARE FALLING. IT'S UP TO YOU TO SAVE GAME!The Fate Adventures & Worlds line provides compact, rich, affordable, gorgeous settings with a ready-to-go adventure for GMs in a pinch. Buy one this afternoon, be ready to run this evening.

D&d Guildmasters' Guide to Ravnica Hc

D&d Guildmasters' Guide to Ravnica Hc
Author: Wizards RPG Team
Publsiher:
Total Pages: 329
Release: 2018-11-20
ISBN 10: 9780786966592
ISBN 13: 0786966599
Language: EN, FR, DE, ES & NL

D&d Guildmasters' Guide to Ravnica Hc Book Review:

Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world's greatest roleplaying game A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds--crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs--vie for power, wealth, and influence. These guilds are the foundation of power on Ravnica. They have existed for millennia, and each one has its own identity and civic function, its own diverse collection of races and creatures, and its own distinct subculture. Their history is a web of wars, intrigue, and political machinations as they have vied for control of the plane.

Afraid of Everything

Afraid of Everything
Author: Adam Tierney
Publsiher: IDW Publishing
Total Pages: 329
Release: 2020-06-03
ISBN 10: 1684068509
ISBN 13: 9781684068500
Language: EN, FR, DE, ES & NL

Afraid of Everything Book Review:

What kind of scared are you? Find out in these fun horror stories for young readers based on a range of phobias from Arachnophobia to Zoophobia! These tales of fear, dread, risk, and doom contain all the classic elements of horror that young fans crave, without the gore. Features 26 terrifying short stories, each based on a different A-to-Z phobia and accompanied by a unique illustration. Also includes 11 bonus stories featuring art by Temmie Chang, Mariel Cartwright, and Ko Takeuchi, plus a section detailing the origins and developments of the stories and art.

Spellstorm

Spellstorm
Author: Ed Greenwood
Publsiher: Wizards of the Coast
Total Pages: 321
Release: 2015-06-09
ISBN 10: 0786965843
ISBN 13: 9780786965847
Language: EN, FR, DE, ES & NL

Spellstorm Book Review:

Rumors race around Cormyr regarding the mythical Lost Spell, a powerful enchantment designed centuries ago by the presumed dead god of spells—a spell long thought lost to the ages. Found by some magic-less merchant, rumor has it the Lost Spell is to be auctioned off to the highest bidder. It is a powerful lure, and archwizards of every stripe descend upon the merchant, only to be trapped with him inside his manor by a vicious spellstorm—escape impossible, and their magic useless with the interference from the storm. Moreover—they find themselves faced with the infamous Elminster of Shadowdale, who claims he’s just there to decide who gets the Lost Spell, but who clearly has an agenda of his own. But before Elimster can put whatever plan he has in motion, archwizards start dying.

Archmage

Archmage
Author: R. A. Salvatore
Publsiher: Wizards of the Coast
Total Pages: 368
Release: 2015-09-01
ISBN 10: 0786965851
ISBN 13: 9780786965854
Language: EN, FR, DE, ES & NL

Archmage Book Review:

DRIZZT RETURNS TO THE UNDERDARK! “After a quarter of a century, R.A. Salvatore just keeps getting better and better, and The Companions is another masterful leap forward for one of the greatest fantasy epics of all time.” —Philip Athans, best-selling author of Annihilation and Writing Monsters R.A. Salvatore Archmage The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall, but no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power. The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren’t done with Drizzt yet. And consumed by their own power struggles, feeling backed into a corner, the drow may just be desperate enough to call on demonic forces from the deepest reaches of the Abyss, and unleash a disaster even the Underdark could never have prepared for. Archmage has everything Drizzt’s fans crave: action, adventure, characters that resonate with equal measures of warrior spirit and deep compassion, and no shortage of wicked dark elves!

Tales of the Lance

Tales of the Lance
Author: Harold Johnson,John Terra
Publsiher:
Total Pages: 210
Release: 1992-06-01
ISBN 10: 9781560763383
ISBN 13: 1560763388
Language: EN, FR, DE, ES & NL

Tales of the Lance Book Review:

Curse of Strahd

Curse of Strahd
Author: N.A
Publsiher:
Total Pages: 329
Release:
ISBN 10: 9780786965984
ISBN 13: 0786965983
Language: EN, FR, DE, ES & NL

Curse of Strahd Book Review:

Dungeons & Dragons 2019 Annual Storyline Dice & Miscellany Set

Dungeons & Dragons 2019 Annual Storyline Dice & Miscellany Set
Author: Wizards Rpg Team
Publsiher:
Total Pages: 329
Release:
ISBN 10: 9780786966776
ISBN 13: 0786966777
Language: EN, FR, DE, ES & NL

Dungeons & Dragons 2019 Annual Storyline Dice & Miscellany Set Book Review:

Legacy of the Crystal Shard

Legacy of the Crystal Shard
Author: R. A. Salvatore,James Wyatt,Jeffrey Ludwig
Publsiher: Advanced Dungeons & Dragons
Total Pages: 94
Release: 2013
ISBN 10: 9780786964642
ISBN 13: 0786964642
Language: EN, FR, DE, ES & NL

Legacy of the Crystal Shard Book Review:

Princes of the Apocalypse

Princes of the Apocalypse
Author: Wizards of the Coast, Inc,Wizards RPG Team
Publsiher:
Total Pages: 253
Release: 2015-04-07
ISBN 10: 9780786965786
ISBN 13: 0786965789
Language: EN, FR, DE, ES & NL

Princes of the Apocalypse Book Review:

Abolish an Ancient Evil Threatening Devastation in this Adventure for the World's Greatest Roleplaying Game Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms. * An epic adventure for characters levels 1 - 15, the Elemental Evil(tm) story arc, Princes of the Apocalypse provides everything a Dungeon Master needs to create an exciting and memorable play experience. * Includes new elemental spells and the element-touched genasi as a new playable race. * Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters(tm) in-store play program. * Adventure design and development by Sasquatch Game Studio LLC.

Xanathar's Guide to Everything

Xanathar's Guide to Everything
Author: Wizards RPG Team
Publsiher:
Total Pages: 192
Release: 2017-11-21
ISBN 10: 9780786966110
ISBN 13: 0786966114
Language: EN, FR, DE, ES & NL

Xanathar's Guide to Everything Book Review:

"For use with the fifth edition Player's handbook, Monster manual, and Dungeon master's guide"--Back cover.