OpenVX Programming Guide

OpenVX Programming Guide
Author: Frank Brill,Victor Erukhimov,Radha Giduthuru,Stephen Ramm
Publsiher: Academic Press
Total Pages: 372
Release: 2020-05-22
ISBN 10: 0128166193
ISBN 13: 9780128166192
Language: EN, FR, DE, ES & NL

OpenVX Programming Guide Book Review:

OpenVX is the computer vision API adopted by many high-performance processor vendors. It is quickly becoming the preferred way to write fast and power-efficient code on embedded systems. OpenVX Programming Guidebook presents definitive information on OpenVX 1.2 and 1.3, the Neural Network, and other extensions as well as the OpenVX Safety Critical standard. This book gives a high-level overview of the OpenVX standard, its design principles, and overall structure. It covers computer vision functions and the graph API, providing examples of usage for the majority of the functions. It is intended both for the first-time user of OpenVX and as a reference for experienced OpenVX developers. Get to grips with the OpenVX standard and gain insight why various options were chosen Start developing efficient OpenVX code instantly Understand design principles and use them to create robust code Develop consumer and industrial products that use computer vision to understand and interact with the real world

Vulkan Programming Guide

Vulkan Programming Guide
Author: Graham Sellers,John Kessenich
Publsiher: Addison-Wesley Professional
Total Pages: 480
Release: 2016-11-07
ISBN 10: 0134464680
ISBN 13: 9780134464688
Language: EN, FR, DE, ES & NL

Vulkan Programming Guide Book Review:

The Definitive Vulkan™ Developer’s Guide and Reference: Master the Next-Generation Specification for Cross-Platform Graphics The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan™ Programming Guide is the essential, authoritative reference to this new standard for experienced graphics programmers in all Vulkan environments. Vulkan API lead Graham Sellers (with contributions from language lead John Kessenich) presents example-rich introductions to the portable Vulkan API and the new SPIR-V shading language. The author introduces Vulkan, its goals, and the key concepts framing its API, and presents a complex rendering system that demonstrates both Vulkan’s uniqueness and its exceptional power. You’ll find authoritative coverage of topics ranging from drawing to memory, and threading to compute shaders. The author especially shows how to handle tasks such as synchronization, scheduling, and memory management that are now the developer’s responsibility. Vulkan™ Programming Guide introduces powerful 3D development techniques for fields ranging from video games to medical imaging, and state-of-the-art approaches to solving challenging scientific compute problems. Whether you’re upgrading from OpenGL or moving to open-standard graphics APIs for the first time, this guide will help you get the results and performance you’re looking for. Coverage includes Extensively tested code examples to demonstrate Vulkan’s capabilities and show how it differs from OpenGL Expert guidance on getting started and working with Vulkan’s new memory system Thorough discussion of queues, commands, moving data, and presentation Full explanations of the SPIR-V binary shading language and compute/graphics pipelines Detailed discussions of drawing commands, geometry and fragment processing, synchronization primitives, and reading Vulkan data into applications A complete case study application: deferred rendering using complex multi-pass architecture and multiple processing queues Appendixes presenting Vulkan functions and SPIR-V opcodes, as well as a complete Vulkan glossary Example code can be found here: Example code can be found here: https://github.com/vulkanprogrammingguide/examples

MATLAB Programming for Biomedical Engineers and Scientists

MATLAB Programming for Biomedical Engineers and Scientists
Author: Andrew King,Paul Aljabar
Publsiher: Academic Press
Total Pages: 324
Release: 2017-06-14
ISBN 10: 0128135107
ISBN 13: 9780128135105
Language: EN, FR, DE, ES & NL

MATLAB Programming for Biomedical Engineers and Scientists Book Review:

MATLAB Programming for Biomedical Engineers and Scientists provides an easy-to-learn introduction to the fundamentals of computer programming in MATLAB. This book explains the principles of good programming practice, while demonstrating how to write efficient and robust code that analyzes and visualizes biomedical data. Aimed at the biomedical engineer, biomedical scientist, and medical researcher with little or no computer programming experience, it is an excellent resource for learning the principles and practice of computer programming using MATLAB. This book enables the reader to: Analyze problems and apply structured design methods to produce elegant, efficient and well-structured program designs Implement a structured program design in MATLAB, making good use of incremental development approaches Write code that makes good use of MATLAB programming features, including control structures, functions and advanced data types Write MATLAB code to read in medical data from files and write data to files Write MATLAB code that is efficient and robust to errors in input data Write MATLAB code to analyze and visualize medical data, including imaging data For a firsthand interview with the authors, please visit http://scitechconnect.elsevier.com/matlab-programming-biomedical-engineers-scientists/ To access student materials, please visit https://www.elsevier.com/books-and-journals/book-companion/9780128122037 To register and access instructor materials, please visit http://textbooks.elsevier.com/web/Manuals.aspx?isbn=9780128122037 Many real world biomedical problems and data show the practical application of programming concepts Two whole chapters dedicated to the practicalities of designing and implementing more complex programs An accompanying website containing freely available data and source code for the practical code examples, activities, and exercises in the book For instructors, there are extra teaching materials including a complete set of slides, notes for a course based on the book, and course work suggestions

Computer Networks

Computer Networks
Author: Larry L. Peterson,Bruce S. Davie
Publsiher: Elsevier
Total Pages: 920
Release: 2011-03-02
ISBN 10: 9780123850607
ISBN 13: 0123850606
Language: EN, FR, DE, ES & NL

Computer Networks Book Review:

Computer Networks: A Systems Approach, Fifth Edition, explores the key principles of computer networking, with examples drawn from the real world of network and protocol design. Using the Internet as the primary example, this best-selling and classic textbook explains various protocols and networking technologies. The systems-oriented approach encourages students to think about how individual network components fit into a larger, complex system of interactions. This book has a completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, network security, and network applications such as e-mail and the Web, IP telephony and video streaming, and peer-to-peer file sharing. There is now increased focus on application layer issues where innovative and exciting research and design is currently the center of attention. Other topics include network design and architecture; the ways users can connect to a network; the concepts of switching, routing, and internetworking; end-to-end protocols; congestion control and resource allocation; and end-to-end data. Each chapter includes a problem statement, which introduces issues to be examined; shaded sidebars that elaborate on a topic or introduce a related advanced topic; What’s Next? discussions that deal with emerging issues in research, the commercial world, or society; and exercises. This book is written for graduate or upper-division undergraduate classes in computer networking. It will also be useful for industry professionals retraining for network-related assignments, as well as for network practitioners seeking to understand the workings of network protocols and the big picture of networking. Completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, security, and applications Increased focus on application layer issues where innovative and exciting research and design is currently the center of attention Free downloadable network simulation software and lab experiments manual available

Theory of Modeling and Simulation

Theory of Modeling and Simulation
Author: Bernard P. Zeigler,Alexandre Muzy,Ernesto Kofman
Publsiher: Academic Press
Total Pages: 692
Release: 2018-08-14
ISBN 10: 0128134070
ISBN 13: 9780128134078
Language: EN, FR, DE, ES & NL

Theory of Modeling and Simulation Book Review:

Theory of Modeling and Simulation: Discrete Event & Iterative System Computational Foundations, Third Edition, continues the legacy of this authoritative and complete theoretical work. It is ideal for graduate and PhD students and working engineers interested in posing and solving problems using the tools of logico-mathematical modeling and computer simulation. Continuing its emphasis on the integration of discrete event and continuous modeling approaches, the work focuses light on DEVS and its potential to support the co-existence and interoperation of multiple formalisms in model components. New sections in this updated edition include discussions on important new extensions to theory, including chapter-length coverage of iterative system specification and DEVS and their fundamental importance, closure under coupling for iteratively specified systems, existence, uniqueness, non-deterministic conditions, and temporal progressiveness (legitimacy). Presents a 40% revised and expanded new edition of this classic book with many important post-2000 extensions to core theory Provides a streamlined introduction to Discrete Event System Specification (DEVS) formalism for modeling and simulation Packages all the "need-to-know" information on DEVS formalism in one place Expanded to include an online ancillary package, including numerous examples of theory and implementation in DEVS-based software, student solutions and instructors manual

Multiscreen UX Design

Multiscreen UX Design
Author: Wolfram Nagel
Publsiher: Morgan Kaufmann
Total Pages: 332
Release: 2015-12-11
ISBN 10: 0128027509
ISBN 13: 9780128027509
Language: EN, FR, DE, ES & NL

Multiscreen UX Design Book Review:

People today use technology on different devices in different locations. Users expect to access information on all relevant screens and across multiple channels through smartphones, tablets, laptops/desktops, smart (internet-connected) TVs, and other devices, such as smartwatches for example. Multiscreen is no longer a nice add-on, it’s a requirement. In this environment, user experience needs to cater to multiple devices. This book provides a holistic approach that will help UX professionals to offer a hands-on guide for UX design across multiple screens. It presents an opportunity to learn how to cater designs for customers. Readers will find patterns, strategies, examples and case studies, methodologies, and insights to help inspire them to develop a viable strategy for their own digital products and services. UX professionals will walk through important elements of multiscreen UX: Investigating the devices and their capabilities Understanding the users and their capabilities Considering the context in which users use these devices Navigating next generation information experiences and the future of content management Designing content and UI architecture for multiscreen projects A hands-on, practical guide to UX design for how users approach content – across more than one screen at a time Discusses devices, users, and their practices Includes best practices, real-world examples, and tips and tricks A preface written by Scott Jenson

Artificial Intelligence in Behavioral and Mental Health Care

Artificial Intelligence in Behavioral and Mental Health Care
Author: David D. Luxton
Publsiher: Academic Press
Total Pages: 308
Release: 2015-09-10
ISBN 10: 0128007923
ISBN 13: 9780128007921
Language: EN, FR, DE, ES & NL

Artificial Intelligence in Behavioral and Mental Health Care Book Review:

Artificial Intelligence in Behavioral and Mental Health Care summarizes recent advances in artificial intelligence as it applies to mental health clinical practice. Each chapter provides a technical description of the advance, review of application in clinical practice, and empirical data on clinical efficacy. In addition, each chapter includes a discussion of practical issues in clinical settings, ethical considerations, and limitations of use. The book encompasses AI based advances in decision-making, in assessment and treatment, in providing education to clients, robot assisted task completion, and the use of AI for research and data gathering. This book will be of use to mental health practitioners interested in learning about, or incorporating AI advances into their practice and for researchers interested in a comprehensive review of these advances in one source. Summarizes AI advances for use in mental health practice Includes advances in AI based decision-making and consultation Describes AI applications for assessment and treatment Details AI advances in robots for clinical settings Provides empirical data on clinical efficacy Explores practical issues of use in clinical settings

Machine Learning in Cardiovascular Medicine

Machine Learning in Cardiovascular Medicine
Author: Subhi J. Al'Aref,Gurpreet Singh,Lohendran Baskaran,Dimitri Metaxas
Publsiher: Academic Press
Total Pages: 454
Release: 2020-11-20
ISBN 10: 0128202742
ISBN 13: 9780128202746
Language: EN, FR, DE, ES & NL

Machine Learning in Cardiovascular Medicine Book Review:

Machine Learning in Cardiovascular Medicine addresses the ever-expanding applications of artificial intelligence (AI), specifically machine learning (ML), in healthcare and within cardiovascular medicine. The book focuses on emphasizing ML for biomedical applications and provides a comprehensive summary of the past and present of AI, basics of ML, and clinical applications of ML within cardiovascular medicine for predictive analytics and precision medicine. It helps readers understand how ML works along with its limitations and strengths, such that they can could harness its computational power to streamline workflow and improve patient care. It is suitable for both clinicians and engineers; providing a template for clinicians to understand areas of application of machine learning within cardiovascular research; and assist computer scientists and engineers in evaluating current and future impact of machine learning on cardiovascular medicine. Provides an overview of machine learning, both for a clinical and engineering audience Summarize recent advances in both cardiovascular medicine and artificial intelligence Discusses the advantages of using machine learning for outcomes research and image processing Addresses the ever-expanding application of this novel technology and discusses some of the unique challenges associated with such an approach

Embedded Vision

Embedded Vision
Author: S. R. Vijayalakshmi,S. Muruganand
Publsiher: Unknown
Total Pages: 580
Release: 2019-10-12
ISBN 10: 9781683924579
ISBN 13: 1683924576
Language: EN, FR, DE, ES & NL

Embedded Vision Book Review:

Embedded vision is the integration of "computer vision" into machines that use algorithms to decode meaning from observed images or video. It has a wide range of applications to machine learning, artificial intelligence, industrial, medical, driverless cars, drones, smart phones, aerospace, defense, agriculture, consumer, surveillance, robotics and security. This book is an introductory guide for anyone who is interested in designing machines that have vision-enabled, embedded products. It covers a large number of topics encountered in hardware architecture, software algorithms, applications, advancements in camera, processors, and sensors in the field of embedded vision. Features: Includes a wide range of applications to artificial intelligence, machine learning, industry, science, medicine, transportation, civil infrastructure, and security Covers a large number of topics encountered in hardware architecture, software algorithms, applications, advancements in processors and sensors.

Analysis of Images Social Networks and Texts

Analysis of Images  Social Networks and Texts
Author: Wil M. P. van der Aalst,Vladimir Batagelj,Dmitry I. Ignatov,Michael Khachay,Valentina Kuskova,Andrey Kutuzov,Sergei O. Kuznetsov,Irina A. Lomazova,Natalia Loukachevitch,Amedeo Napoli,Panos M. Pardalos,Marcello Pelillo,Andrey V. Savchenko,Elena Tutubalina
Publsiher: Springer Nature
Total Pages: 354
Release: 2020-02-01
ISBN 10: 3030395758
ISBN 13: 9783030395759
Language: EN, FR, DE, ES & NL

Analysis of Images Social Networks and Texts Book Review:

This book constitutes the proceedings of the 8th International Conference on Analysis of Images, Social Networks and Texts, AIST 2019, held in Kazan, Russia, in July 2019. The 24 full papers and 10 short papers were carefully reviewed and selected from 134 submissions (of which 21 papers were rejected without being reviewed). The papers are organized in topical sections on general topics of data analysis; natural language processing; social network analysis; analysis of images and video; optimization problems on graphs and network structures; analysis of dynamic behaviour through event data.

Boost Graph Library

Boost Graph Library
Author: Jeremy G. Siek,Lie-Quan Lee,Andrew Lumsdaine
Publsiher: Pearson Education
Total Pages: 352
Release: 2001-12-20
ISBN 10: 0321601610
ISBN 13: 9780321601612
Language: EN, FR, DE, ES & NL

Boost Graph Library Book Review:

The Boost Graph Library (BGL) is the first C++ library to apply the principles of generic programming to the construction of the advanced data structures and algorithms used in graph computations. Problems in such diverse areas as Internet packet routing, molecular biology, scientific computing, and telephone network design can be solved by using graph theory. This book presents an in-depth description of the BGL and provides working examples designed to illustrate the application of BGL to these real-world problems. Written by the BGL developers, The Boost Graph Library: User Guide and Reference Manual gives you all the information you need to take advantage of this powerful new library. Part I is a complete user guide that begins by introducing graph concepts, terminology, and generic graph algorithms. This guide also takes the reader on a tour through the major features of the BGL; all motivated with example problems. Part II is a comprehensive reference manual that provides complete documentation of all BGL concepts, algorithms, and classes. Readers will find coverage of: Graph terminology and concepts Generic programming techniques in C++ Shortest-path algorithms for Internet routing Network planning problems using the minimum-spanning tree algorithms BGL algorithms with implicitly defined graphs BGL Interfaces to other graph libraries BGL concepts and algorithms BGL classes–graph, auxiliary, and adaptor Groundbreaking in its scope, this book offers the key to unlocking the power of the BGL for the C++ programmer looking to extend the reach of generic programming beyond the Standard Template Library.

Heterogeneous Computing with OpenCL

Heterogeneous Computing with OpenCL
Author: Benedict Gaster,Lee Howes,David R. Kaeli,Perhaad Mistry,Dana Schaa
Publsiher: Newnes
Total Pages: 309
Release: 2012-11-13
ISBN 10: 0124058949
ISBN 13: 9780124058941
Language: EN, FR, DE, ES & NL

Heterogeneous Computing with OpenCL Book Review:

Heterogeneous Computing with OpenCL, Second Edition teaches OpenCL and parallel programming for complex systems that may include a variety of device architectures: multi-core CPUs, GPUs, and fully-integrated Accelerated Processing Units (APUs) such as AMD Fusion technology. It is the first textbook that presents OpenCL programming appropriate for the classroom and is intended to support a parallel programming course. Students will come away from this text with hands-on experience and significant knowledge of the syntax and use of OpenCL to address a range of fundamental parallel algorithms. Designed to work on multiple platforms and with wide industry support, OpenCL will help you more effectively program for a heterogeneous future. Written by leaders in the parallel computing and OpenCL communities, Heterogeneous Computing with OpenCL explores memory spaces, optimization techniques, graphics interoperability, extensions, and debugging and profiling. It includes detailed examples throughout, plus additional online exercises and other supporting materials that can be downloaded at http://www.heterogeneouscompute.org/?page_id=7 This book will appeal to software engineers, programmers, hardware engineers, and students/advanced students. Explains principles and strategies to learn parallel programming with OpenCL, from understanding the four abstraction models to thoroughly testing and debugging complete applications. Covers image processing, web plugins, particle simulations, video editing, performance optimization, and more. Shows how OpenCL maps to an example target architecture and explains some of the tradeoffs associated with mapping to various architectures Addresses a range of fundamental programming techniques, with multiple examples and case studies that demonstrate OpenCL extensions for a variety of hardware platforms

Data Parallel C

Data Parallel C
Author: James Reinders,Ben Ashbaugh,James Brodman,Michael Kinsner,John Pennycook,Xinmin Tian
Publsiher: Apress
Total Pages: 548
Release: 2020-11-19
ISBN 10: 9781484255735
ISBN 13: 1484255739
Language: EN, FR, DE, ES & NL

Data Parallel C Book Review:

Learn how to accelerate C++ programs using data parallelism. This open access book enables C++ programmers to be at the forefront of this exciting and important new development that is helping to push computing to new levels. It is full of practical advice, detailed explanations, and code examples to illustrate key topics. Data parallelism in C++ enables access to parallel resources in a modern heterogeneous system, freeing you from being locked into any particular computing device. Now a single C++ application can use any combination of devices—including GPUs, CPUs, FPGAs and AI ASICs—that are suitable to the problems at hand. This book begins by introducing data parallelism and foundational topics for effective use of the SYCL standard from the Khronos Group and Data Parallel C++ (DPC++), the open source compiler used in this book. Later chapters cover advanced topics including error handling, hardware-specific programming, communication and synchronization, and memory model considerations. Data Parallel C++ provides you with everything needed to use SYCL for programming heterogeneous systems. What You'll Learn Accelerate C++ programs using data-parallel programming Target multiple device types (e.g. CPU, GPU, FPGA) Use SYCL and SYCL compilers Connect with computing’s heterogeneous future via Intel’s oneAPI initiative Who This Book Is For Those new data-parallel programming and computer programmers interested in data-parallel programming using C++.

Variational Analysis

Variational Analysis
Author: R. Tyrrell Rockafellar,Roger J.-B. Wets
Publsiher: Springer Science & Business Media
Total Pages: 736
Release: 2009-06-26
ISBN 10: 3642024319
ISBN 13: 9783642024313
Language: EN, FR, DE, ES & NL

Variational Analysis Book Review:

From its origins in the minimization of integral functionals, the notion of variations has evolved greatly in connection with applications in optimization, equilibrium, and control. This book develops a unified framework and provides a detailed exposition of variational geometry and subdifferential calculus in their current forms beyond classical and convex analysis. Also covered are set-convergence, set-valued mappings, epi-convergence, duality, and normal integrands.

Learning OpenGL ES for iOS

Learning OpenGL ES for iOS
Author: Erik Buck
Publsiher: Addison-Wesley
Total Pages: 352
Release: 2012-07-31
ISBN 10: 0132478927
ISBN 13: 9780132478922
Language: EN, FR, DE, ES & NL

Learning OpenGL ES for iOS Book Review:

Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES in Apple’s iOS environment. This highly anticipated title focuses on modern, efficient approaches that use the newest versions of OpenGL ES, helping you avoid the irrelevant, obsolete, and misleading techniques that litter the Internet. Buck embraces Objective-C and Cocoa Touch, showing how to leverage Apple’s powerful, elegant GLKit framework to maximize your productivity, achieve tight platform integration, and deliver exceptionally polished apps. If you’ve written C or C++ code and know object-oriented programming basics, this title brings together everything you need to fully master OpenGL ES graphics for iOS–including downloadable examples specifically designed to jumpstart your own projects. Coverage includes • Understanding core OpenGL ES computer graphics concepts and iOS graphics architecture • Integrating Cocoa Touch with OpenGL ES to leverage the power of Apple’s platform • Creating textures from start to finish: opacity, blending, multi-texturing, and compression • Simulating ambient, diffuse, and specular light • Using transformations to render 3D geometric objects from any point of view • Animating scenes by controlling time through application logic • Partitioning data to draw expansive outdoor scenes with rolling terrain • Detecting and handling user interaction with 3D geometry • Implementing special effects ranging from skyboxes to particles and billboards • Systematically optimizing graphics performance • Understanding the essential linear algebra concepts used in computer graphics • Designing and constructing a complete simulation that incorporates everything you’ve learned

Continuous Architecture

Continuous Architecture
Author: Murat Erder,Pierre Pureur
Publsiher: Morgan Kaufmann
Total Pages: 324
Release: 2015-10-21
ISBN 10: 0128032855
ISBN 13: 9780128032855
Language: EN, FR, DE, ES & NL

Continuous Architecture Book Review:

Continuous Architecture provides a broad architectural perspective for continuous delivery, and describes a new architectural approach that supports and enables it. As the pace of innovation and software releases increases, IT departments are tasked to deliver value quickly and inexpensively to their business partners. With a focus on getting software into end-users hands faster, the ultimate goal of daily software updates is in sight to allow teams to ensure that they can release every change to the system simply and efficiently. This book presents an architectural approach to support modern application delivery methods and provide a broader architectural perspective, taking architectural concerns into account when deploying agile or continuous delivery approaches. The authors explain how to solve the challenges of implementing continuous delivery at the project and enterprise level, and the impact on IT processes including application testing, software deployment and software architecture. Covering the application of enterprise and software architecture concepts to the Agile and Continuous Delivery models Explains how to create an architecture that can evolve with applications Incorporates techniques including refactoring, architectural analysis, testing, and feedback-driven development Provides insight into incorporating modern software development when structuring teams and organizations

Neuromorphic Engineering

Neuromorphic Engineering
Author: Elishai Ezra Tsur
Publsiher: CRC Press
Total Pages: 340
Release: 2021-08-26
ISBN 10: 1000421295
ISBN 13: 9781000421293
Language: EN, FR, DE, ES & NL

Neuromorphic Engineering Book Review:

The brain is not a glorified digital computer. It does not store information in registers, and it does not mathematically transform mental representations to establish perception or behavior. The brain cannot be downloaded to a computer to provide immortality, nor can it destroy the world by having its emerged consciousness traveling in cyberspace. However, studying the brain's core computation architecture can inspire scientists, computer architects, and algorithm designers to think fundamentally differently about their craft. Neuromorphic engineers have the ultimate goal of realizing machines with some aspects of cognitive intelligence. They aspire to design computing architectures that could surpass existing digital von Neumann-based computing architectures' performance. In that sense, brain research bears the promise of a new computing paradigm. As part of a complete cognitive hardware and software ecosystem, neuromorphic engineering opens new frontiers for neuro-robotics, artificial intelligence, and supercomputing applications. The book presents neuromorphic engineering from three perspectives: the scientist, the computer architect, and the algorithm designer. It zooms in and out of the different disciplines, allowing readers with diverse backgrounds to understand and appreciate the field. Overall, the book covers the basics of neuronal modeling, neuromorphic circuits, neural architectures, event-based communication, and the neural engineering framework.

API Design for C

API Design for C
Author: Martin Reddy
Publsiher: Elsevier
Total Pages: 472
Release: 2011-03-14
ISBN 10: 9780123850041
ISBN 13: 0123850045
Language: EN, FR, DE, ES & NL

API Design for C Book Review:

API Design for C++ provides a comprehensive discussion of Application Programming Interface (API) development, from initial design through implementation, testing, documentation, release, versioning, maintenance, and deprecation. It is the only book that teaches the strategies of C++ API development, including interface design, versioning, scripting, and plug-in extensibility. Drawing from the author's experience on large scale, collaborative software projects, the text offers practical techniques of API design that produce robust code for the long term. It presents patterns and practices that provide real value to individual developers as well as organizations. API Design for C++ explores often overlooked issues, both technical and non-technical, contributing to successful design decisions that product high quality, robust, and long-lived APIs. It focuses on various API styles and patterns that will allow you to produce elegant and durable libraries. A discussion on testing strategies concentrates on automated API testing techniques rather than attempting to include end-user application testing techniques such as GUI testing, system testing, or manual testing. Each concept is illustrated with extensive C++ code examples, and fully functional examples and working source code for experimentation are available online. This book will be helpful to new programmers who understand the fundamentals of C++ and who want to advance their design skills, as well as to senior engineers and software architects seeking to gain new expertise to complement their existing talents. Three specific groups of readers are targeted: practicing software engineers and architects, technical managers, and students and educators. The only book that teaches the strategies of C++ API development, including design, versioning, documentation, testing, scripting, and extensibility. Extensive code examples illustrate each concept, with fully functional examples and working source code for experimentation available online. Covers various API styles and patterns with a focus on practical and efficient designs for large-scale long-term projects.

Augmented Reality

Augmented Reality
Author: Jon Peddie
Publsiher: Springer
Total Pages: 323
Release: 2017-04-19
ISBN 10: 3319545027
ISBN 13: 9783319545028
Language: EN, FR, DE, ES & NL

Augmented Reality Book Review:

This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is represented in our perceived reality, and ultimately how we assimilate and react to this information. Augmented Reality: Where We Will All Live can be used as a comprehensive guide to the field of AR and provides valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality; its concepts, history, practices and the science behind this rapidly advancing field of research and development.

Multiscale Modelling and Optimisation of Materials and Structures

Multiscale Modelling and Optimisation of Materials and Structures
Author: Tadeusz Burczynski,Maciej Pietrzyk,Waclaw Kus,Lukasz Madej,Adam Mrozek,Lukasz Rauch
Publsiher: John Wiley & Sons
Total Pages: 320
Release: 2022-05-19
ISBN 10: 1118536452
ISBN 13: 9781118536452
Language: EN, FR, DE, ES & NL

Multiscale Modelling and Optimisation of Materials and Structures Book Review:

Addresses the very topical, crucial and original subject of parameter identification and optimization within multiscale modeling methods Multiscale Modelling and Optimization of Materials and Structures presents an important and challenging area of research that enables the design of new materials and structures with better quality, strength and performance parameters as well as the creation of reliable models that take into account structural, material and topological properties at different scales. The authors’ approach is four-fold; 1) the basic principles of micro and nano scale modeling techniques; 2) the connection of micro and/or nano scale models with macro simulation software; 3) optimization development in the framework of multiscale engineering and the solution of identification problems; 4) the computer science techniques used in this model and advice for scientists interested in developing their own models and software for multiscale analysis and optimization. The authors present several approaches such as the bridging and homogenization methods, as well as the general formulation of complex optimization and identification problems in multiscale modelling. They apply global optimization algorithms based on robust bioinspired algorithms, proposing parallel and multi-subpopulation approaches in order to speed-up computations, and discuss several numerical examples of multiscale modeling, optimization and identification of composite and functionally graded engineering materials and bone tissues. Multiscale Modelling and Optimization of Materials and Structures is thereby a valuable source of information for young scientists and students looking to develop their own models, write their own computer programs and implement them into simulation systems. Describes micro and nano scale models developed by the authors along with case studies of analysis and optimization Discusses the problems of computing costs, efficiency of information transfer, effective use of the computer memory and several other aspects of development of multiscale models Includes real physical, chemical and experimental studies with modern experimental techniques Provides a valuable source of information for young scientists and students looking to develop their own models, write their own computer programs, and implement them into simulation systems.