The Game Master s Book of Random Encounters

The Game Master s Book of Random Encounters
Author: Jeff Ashworth
Publsiher: Media Lab Books
Total Pages: 256
Release: 2020-09-15
ISBN 10: 9781948174374
ISBN 13: 1948174375
Language: EN, FR, DE, ES & NL

The Game Master s Book of Random Encounters Book Review:

For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

The Book of Random Tables 3

The Book of Random Tables 3
Author: Matt Davids
Publsiher: Unknown
Total Pages: 40
Release: 2018-11-03
ISBN 10: 9781732840126
ISBN 13: 1732840121
Language: EN, FR, DE, ES & NL

The Book of Random Tables 3 Book Review:

Do you play Dungeons and Dragons or Pathfinder? Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book: Inn Names Names of Knightly Orders Desert Encounters Forest Locations Road Encounters Items in a Cell Items in a Chest Items on a Dead Orc Jewelry Items in a Wagon Items in a Wine Cellar Beers Thieves Guild Quests Dungeon Health Side Effects Get The Book of Random Tables and The Book of Random Tables 2

The Game Master s Book of Non Player Characters

The Game Master s Book of Non Player Characters
Author: Jeff Ashworth
Publsiher: Media Lab Books
Total Pages: 272
Release: 2021-09-14
ISBN 10: 9781948174800
ISBN 13: 1948174804
Language: EN, FR, DE, ES & NL

The Game Master s Book of Non Player Characters Book Review:

From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Random Tables Cities and Towns

Random Tables  Cities and Towns
Author: Timm Woods
Publsiher: Ulysses Press
Total Pages: 144
Release: 2020-05-19
ISBN 10: 1646040090
ISBN 13: 9781646040094
Language: EN, FR, DE, ES & NL

Random Tables Cities and Towns Book Review:

Make your fantasy tabletop role-playing game even more epic with hundreds of creative and unexpected details to keep your story fresh, your settings vivid and alive, and your friends guessing! Take your fantasy world to the next level, all with the roll of a die! Random Tables: Cities and Towns is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing Game Masters to generate on-the-fly content for adventurers traveling, shopping, or simply passing through towns and cities. Adventurers love to ask tough questions that can sometimes put Game Masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks: What building is across the street from the thieves’ guild headquarters? Who runs the local potion shop? Who is staying in the other rooms of the party’s tavern? Generate all of these answers and more by rolling on the dozens of randomized tables provided within these pages. Your players will love your fast-paced and exciting adventures; and even you will be on the edge of your seat to see what happens next!

Dungeons for the Master

Dungeons for the Master
Author: Matt Davids
Publsiher: Createspace Independent Publishing Platform
Total Pages: 214
Release: 2017-08-18
ISBN 10: 9781975611514
ISBN 13: 1975611519
Language: EN, FR, DE, ES & NL

Dungeons for the Master Book Review:

Never Get Caught without a Dungeon Map Your players now want to explore the ruins you mentioned in an offhand remark. Don't worry. With this book of maps, you'll have an exciting dungeon ready to go before your players can open the Doritos bag or check Facebook. D&D Dungeon Masters and Pathfinder Game Masters never get caught without a dungeon map ever again. Never worry about your players straying from the main adventure. Always have a dungeon ready to go. This book includes: 100 hand-drawn original dungeon maps. These maps will only be available in this book. Unique dungeon names to get your creativity flowing. A comprehensive 1D100 table of dungeon encounters. Have characters fall into fiery pits, not cliches. Plus, all the maps I have ever posted on my blog or included in free products. The total number of dungeon maps is 177!

The Book of Random Tables 2

The Book of Random Tables 2
Author: Matt Davids
Publsiher: Dicegeeks
Total Pages: 42
Release: 2018-05-02
ISBN 10: 9780692119426
ISBN 13: 0692119426
Language: EN, FR, DE, ES & NL

The Book of Random Tables 2 Book Review:

Cut down your Game Master prep time with 25 1D100 random tables. Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring or looking jobs. Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don't want to keep giving out treasure. The four dungeon room tables give interesting items for the characters to find without enriching them. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply by rolling dice. Roll randomly for items in a troll's cave, a smithy, and more. Also, find jobs, witty insults from THE bard, fortunes, orc names, goblin names, and NPCs. Plus 500 fantasy town names. 25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games Here's a list of some of the random tables: Four dungeon room tables Items in a Smithy Items in a Troll's Cave Musical Instruments Maps Adventuring Gear Booths in a Market Non-Player Characters Fortunes Insults Jobs NPC Reaction to Failed Pickpocket Attempt Non-Combat Encounters Reasons a Player Character is Absent for a Session This is the second book in a series of random table books. The first is simply called, The Book of Random Tables. www.dicegeeks.com

The Inner Game of Tennis

The Inner Game of Tennis
Author: W. Timothy Gallwey
Publsiher: Random House
Total Pages: 160
Release: 2010-06-30
ISBN 10: 0307758850
ISBN 13: 9780307758859
Language: EN, FR, DE, ES & NL

The Inner Game of Tennis Book Review:

Master your game from the inside out! With more than 800,000 copies sold since it was first published thirty years ago, this phenomenally successful guide has become a touchstone for hundreds of thousands of people. Not just for tennis players, or even just for athletes in general, this handbook works for anybody who wants to improve his or her performance in any activity, from playing music to getting ahead at work. W. Timothy Gallwey, a leading innovator in sports psychology, reveals how to • focus your mind to overcome nervousness, self-doubt, and distractions • find the state of “relaxed concentration” that allows you to play at your best • build skills by smart practice, then put it all together in match play Whether you're a beginner or a pro, Gallwey's engaging voice, clear examples, and illuminating anecdotes will give you the tools you need to succeed. “Introduced to The Inner Game of Tennis as a graduate student years ago, I recognized the obvious benefits of [W. Timothy] Gallwey's teachings. . . . Whether we are preparing for an inter-squad scrimmage or the National Championship Game, these principles lie at the foundation of our program.”—from the Foreword by Pete Carroll

Mathematics for Machine Learning

Mathematics for Machine Learning
Author: Marc Peter Deisenroth,A. Aldo Faisal,Cheng Soon Ong
Publsiher: Cambridge University Press
Total Pages: 398
Release: 2020-03-31
ISBN 10: 1108470041
ISBN 13: 9781108470049
Language: EN, FR, DE, ES & NL

Mathematics for Machine Learning Book Review:

Distills key concepts from linear algebra, geometry, matrices, calculus, optimization, probability and statistics that are used in machine learning.

Dungeons Dragons Annual 2021

Dungeons   Dragons Annual 2021
Author: EGMONT UK LTD
Publsiher: Unknown
Total Pages: 96
Release: 2020-10-29
ISBN 10: 9781405299381
ISBN 13: 140529938X
Language: EN, FR, DE, ES & NL

Dungeons Dragons Annual 2021 Book Review:

Discover everything there is to know about the world's most popular role-playing game. Dungeons & Dragons has never been more popular, and this official annual brings together everything that makes the series great. Featuring heroes of legend, the most challenging monsters and handy tips on how to start or continue your adventure, this book is sure to be a (critical) hit with fans of all ages.

D ngeonmeister

D  ngeonmeister
Author: Jef Aldrich,Jon Taylor
Publsiher: Simon and Schuster
Total Pages: 160
Release: 2020-12-15
ISBN 10: 1507214669
ISBN 13: 9781507214664
Language: EN, FR, DE, ES & NL

D ngeonmeister Book Review:

Celebrate your campaigns and conquests with these 75 fun, RPG-inspired cocktail recipes your whole gaming group will love! Make your next gaming adventure even more fun with this collection of 75 RPG-inspired cocktails! Featuring fantasy-themed libations from the boozy Dragon the Beach and a Potion of Strength to a sneaky Stealth Check shot and a Never Split the Party Punch, you’ll keep spirits high and your friends happy during your next dungeon-crawling tabletop adventure. Complete with easy-to-follow, accessible instructions, Düngeonmeister also includes funny jokes and hilarious asides that will take your campaign (or your next gathering) to the next level!

The Ultimate RPG Game Master s Worldbuilding Guide

The Ultimate RPG Game Master s Worldbuilding Guide
Author: James D’Amato
Publsiher: Simon and Schuster
Total Pages: 272
Release: 2021-06-01
ISBN 10: 1507215525
ISBN 13: 9781507215524
Language: EN, FR, DE, ES & NL

The Ultimate RPG Game Master s Worldbuilding Guide Book Review:

Level up your Game Master skills with these fun, interactive prompts and activities to help your worldbuilding from RPG expert James D’Amato. Make your next campaign truly unique with the help of this interactive guide to world building! From RPG expert James D’Amato comes a fun new guide that teaches beginner and experienced gamers alike how to build and create their own game elements for customizing existing adventures or creating new stories from scratch. The Ultimate RPG Game Master’s Worldbuilding Guide includes dozens of activities for a wide range of genres from fantasy and sci-fi to horror and x-punk. This lively and interactive book helps Game Masters create dynamic destinations, powerful items, shadowy organizations, compelling villains, and more. Make the most of your gaming experience with these unique and personalized ideas for your gaming group’s next adventures!

Live to Tell the Tale

Live to Tell the Tale
Author: Keith Ammann
Publsiher: Gallery / Saga Press
Total Pages: 240
Release: 2020-07-07
ISBN 10: 1982122692
ISBN 13: 9781982122690
Language: EN, FR, DE, ES & NL

Live to Tell the Tale Book Review:

From the author of The Monsters Know What They’re Doing comes an introduction to combat tactics for Dungeons & Dragons players. In his first book, The Monsters Know What They’re Doing (based on his popular blog), Keith Ammann unleashed upon the D&D world a wave of clever, highly evolved monster tactics. Now it’s only fair that he gives players the tools they need to fight back…and prevail! An introduction to combat tactics for fifth-edition Dungeons & Dragons players, Live to Tell the Tale evens the score. It examines the fundamentals of D&D battles: combat roles, party composition, attacking combos, advantage and disadvantage, Stealth and Perception, and more…including the ever-important consideration of how to run away! Don’t worry about creating a mathematically perfect character from square one. Survival isn’t about stats—it’s about behavior! With four turn-by-turn, roll-by-roll, blow-by-blow sample battles, Live to Tell the Tale breaks down how to make the best choices for your cherished characters so that they can survive their adventures, retire upon their accumulated riches, and tell stories about the old days that nobody will ever believe.

Special Edition Dungeon Master s Guide

Special Edition Dungeon Master s Guide
Author: Monte Cook,Wizards Team
Publsiher: Unknown
Total Pages: 320
Release: 2005-10-01
ISBN 10: 9780786939428
ISBN 13: 0786939427
Language: EN, FR, DE, ES & NL

Special Edition Dungeon Master s Guide Book Review:

A deluxe, leather-bound version of the essential tool every D&D Dungeon Master needs. The follow-up to the special edition Player’s Handbook™ released in 2004 for the 30th anniversary of D&D, this special release of the Dungeon Master’s Guide™ features an embossed, leather-bound cover and premium, gilt-edged paper.

Mythic Game Master Emulator

Mythic Game Master Emulator
Author: Tom Pigeon
Publsiher: Createspace Independent Publishing Platform
Total Pages: 54
Release: 2018-01-25
ISBN 10: 9781982081058
ISBN 13: 1982081058
Language: EN, FR, DE, ES & NL

Mythic Game Master Emulator Book Review:

Mythic Game Master Emulator Create dynamic role-playing adventures without preparationFor use as a supplement with other systems NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal role-playing rules, but just the game master emulator at a reduced price. Mythic Game Master Emulator is a supplement meant to be played with your favorite role-playing games. Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players without a GM) can start an evening's entertainment with about five minutes of preparation. As the adventure unfolds, the GM is just as surprised by the twists and turns as the players are. There are various ways in which Mythic can be used: No GM, multiple players Players decide on an opening scenario, and perhaps a few details or two, and Mythic takes it from there. All action is decided through the asking of yes/no questions and the application of logical principles. By answering questions, the adventure moves along, with the occasional random event throwing players a curve ball. The action is broken into scenes, just like in a movie, to keep everything straight. No GM, one player Mythic can be used to go solo. Solo play in Mythic works the same as group play. You're just alone. One GM, any number of players For those who like to be a GM, we have something for you, too. The same tools that allow Mythic to automatically generate adventures on the fly without a GM also work with a GM. This means very little to zero preparation, if you don't want to prepare. Simply create an opening scenario (hey, you can come up with that on the drive over!) and follow Mythic as it guides you along. Mythic will throw in its own twists and turns, so the GM will be just as shocked as the players.

The Book of Random Tables

The Book of Random Tables
Author: Matt Davids
Publsiher: Dicegeeks
Total Pages: 50
Release: 2018-06-12
ISBN 10: 9780692140376
ISBN 13: 0692140379
Language: EN, FR, DE, ES & NL

The Book of Random Tables Book Review:

Do you play Traveller or Starfinder? Or Star Wars, Star Trek or Stars Without Number? Or another science fiction tabletop role-playing game? If so, these 26 random tables will help you cut down your GM prep time. Don't waste time creating things your players will never see. The massive illegal drugs table works great with cyberpunk as well. Use these randoms tables to fill in the details, so you as the game master can focus on storytelling. The tables include: Space Encounters Planetary Exploration Encounters Rumors from the Spaceport Bar Spaceship Mechanical Problems Items in a Desk Items in a Government Office Computer Files Items in a Cargo Hold Types of Stars Types of Planets Illegal Drugs Plus 15 more! www.dicegeeks.com

Brain Games Sticker by Number Inspiration with Sticker s

Brain Games Sticker by Number Inspiration  with Sticker s
Author: Publications International Ltd
Publsiher: Unknown
Total Pages: 52
Release: 2020-12-16
ISBN 10: 9781645584490
ISBN 13: 1645584496
Language: EN, FR, DE, ES & NL

Brain Games Sticker by Number Inspiration with Sticker s Book Review:

Keep your brain engaged while creating fun, beautiful art with this easy-to-use sticker book! Each space has a number that corresponds to a sticker. Find the sticker, peel it, and place it in the right space. Watch as a fully colored image appears right from the original illustration! Features 10 nature-themed images to sticker, including sunflowers, mountains, butterflies, and birds! Spiral binding and perforated pages make it easy to use! Made for adults but kids can enjoy as well!

The Lazy Dungeon Master

The Lazy Dungeon Master
Author: Michael Shea
Publsiher: Unknown
Total Pages: 68
Release: 2019-06-14
ISBN 10: 9781073741113
ISBN 13: 1073741117
Language: EN, FR, DE, ES & NL

The Lazy Dungeon Master Book Review:

You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?It's time to unleash the Lazy Dungeon Master.Written in the style of Sly Flourish's Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help dungeon master prepare awesome games for any version of D&D.Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, the Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game.Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest; The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.

Star Trek Adventures

Star Trek Adventures
Author: Modiphius Entertainment
Publsiher: Modiphius Entertainment
Total Pages: 364
Release: 2017
ISBN 10: 9781910132852
ISBN 13: 1910132853
Language: EN, FR, DE, ES & NL

Star Trek Adventures Book Review:

Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to bodly go where no one has gone before

Table Fables

Table Fables
Author: Madeline Hale
Publsiher: Createspace Independent Publishing Platform
Total Pages: 84
Release: 2017-02-02
ISBN 10: 9781542678599
ISBN 13: 1542678595
Language: EN, FR, DE, ES & NL

Table Fables Book Review:

Do you play Dungeons and Dragons, Pathfinder or some other obscure brand of fantasy tabletop role-playing game? Do you enjoy lists of magical items, fantastical weapons, dubious potions and fascinating books? Do you tire of your players asking difficult questions, like 'what is in the dead guy's pocket?' or 'what is on this tavern's menu?' or other such wearisome inquiries concerning details you had no time to prepare for? Well, then this is the book for you. Table Fables is filled over eighty illustrated pages of lists and generators designed to be useful to game masters, young and wizened alike.

LSD My Problem Child

LSD  My Problem Child
Author: Albert Hofmann
Publsiher: Multidisciplinary Assn for
Total Pages: 232
Release: 2005
ISBN 10: 1928374650XXX
ISBN 13: UOM:39076002596521
Language: EN, FR, DE, ES & NL

LSD My Problem Child Book Review:

This is the story of LSD told by a concerned yet hopeful father, organic chemist Albert Hofmann. He traces LSDs path from a promising psychiatric research medicine to a recreational drug sparking hysteria and prohibition.We follow Dr. Hofmanns trek across Mexico to discover sacred plants related to LSD, and listen in as he corresponds with other notable figures about his remarkable discovery.Underlying it all is Dr. Hofmanns powerful conclusion that mystical experience may be our planets best hope for survival. Whether induced by LSD, meditation, or arising spontaneously, such experiences help us to comprehend the wonder, the mystery of the divine in the microcosm of the atom, in the macrocosm of the spiral nebula, in the seeds of plants, in the body and soul of people.Now, more than sixty years after the birth of Albert Hofmanns problem child, his vision of its true potential is more relevant, and more needed, than ever.