Head First Design Patterns

Head First Design Patterns
Author: Eric Freeman,Elisabeth Robson,Bert Bates,Kathy Sierra
Publsiher: "O'Reilly Media, Inc."
Total Pages: 676
Release: 2004-10-25
ISBN 10: 0596800746
ISBN 13: 9780596800741
Language: EN, FR, DE, ES & NL

Head First Design Patterns Book Review:

Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.

Head First Design Patterns

Head First Design Patterns
Author: Eric Freeman,Elisabeth Robson
Publsiher: O'Reilly Media
Total Pages: 672
Release: 2020-11-24
ISBN 10: 1492077976
ISBN 13: 9781492077978
Language: EN, FR, DE, ES & NL

Head First Design Patterns Book Review:

What will you learn from this book? You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.

Head First Object Oriented Analysis and Design

Head First Object Oriented Analysis and Design
Author: Brett McLaughlin,Gary Pollice,David West
Publsiher: "O'Reilly Media, Inc."
Total Pages: 600
Release: 2006-11-27
ISBN 10: 0596008678
ISBN 13: 9780596008673
Language: EN, FR, DE, ES & NL

Head First Object Oriented Analysis and Design Book Review:

Provides information on analyzing, designing, and writing object-oriented software.

Head First Design Patterns 2nd Edition

Head First Design Patterns  2nd Edition
Author: Eric Freeman,Elisabeth Robson
Publsiher: Unknown
Total Pages: 694
Release: 2020
ISBN 10:
ISBN 13: OCLC:1192537362
Language: EN, FR, DE, ES & NL

Head First Design Patterns 2nd Edition Book Review:

You know you don't want to reinvent the wheel, so you look to design patterns-the lessons learned by those who've faced the same software design problems. With design patterns, you get to take advantage of the best practices and experience of others so that you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which the patterns are based. Most importantly, you want to learn design patterns in a way that won't put you to sleep. If you've read a Head First book, you know what to expect-a visually rich format designed for the way your brain works. Newly updated and expanded, Head First Design Patterns, 2E, will load patterns into your brain in a way that sticks. In a way that makes you better at solving software design problems and better at speaking the language of patterns with others on your team. Join the hundreds of thousands of developers who have already improved their object-oriented design skills through Head First Design Patterns .

Head First HTML5 Programming

Head First HTML5 Programming
Author: Eric Freeman,Elisabeth Robson
Publsiher: "O'Reilly Media, Inc."
Total Pages: 573
Release: 2011-10-06
ISBN 10: 1449390544
ISBN 13: 9781449390549
Language: EN, FR, DE, ES & NL

Head First HTML5 Programming Book Review:

Presents information on using HTML5 to create dynamic, data-rich Web pages, covering such topics as geolocation, 2D drawing, Web storages, and Web workers.

Head First JavaScript Programming

Head First JavaScript Programming
Author: Eric Freeman,Elisabeth Robson
Publsiher: "O'Reilly Media, Inc."
Total Pages: 704
Release: 2014-03-26
ISBN 10: 1449343988
ISBN 13: 9781449343989
Language: EN, FR, DE, ES & NL

Head First JavaScript Programming Book Review:

What will you learn from this book? This brain-friendly guide teaches you everything from JavaScript language fundamentals to advanced topics, including objects, functions, and the browser’s document object model. You won’t just be reading—you’ll be playing games, solving puzzles, pondering mysteries, and interacting with JavaScript in ways you never imagined. And you’ll write real code, lots of it, so you can start building your own web applications. Prepare to open your mind as you learn (and nail) key topics including: The inner details of JavaScript How JavaScript works with the browser The secrets of JavaScript types Using arrays The power of functions How to work with objects Making use of prototypes Understanding closures Writing and testing applications What’s so special about this book? We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First JavaScript Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. This book replaces Head First JavaScript, which is now out of print.

Head First Java

Head First Java
Author: Kathy Sierra,Bert Bates
Publsiher: "O'Reilly Media, Inc."
Total Pages: 720
Release: 2005-02-09
ISBN 10: 1449331440
ISBN 13: 9781449331443
Language: EN, FR, DE, ES & NL

Head First Java Book Review:

Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.

Head First HTML with CSS XHTML

Head First HTML with CSS   XHTML
Author: Elisabeth Freeman,Eric Freeman
Publsiher: "O'Reilly Media, Inc."
Total Pages: 658
Release: 2006
ISBN 10: 059610197X
ISBN 13: 9780596101978
Language: EN, FR, DE, ES & NL

Head First HTML with CSS XHTML Book Review:

"A complete learning experience for creating industry standard Web pages - but you won't be just reading: you'll be playing games, solving puzzles, pondering mysteries and creating Web pages like you never imagined. You'll be also learning how HTML works with CSS . . . if you're going to create Web pages in the 21st century, then you want to know and to understand CSS, too."

Head First Learn to Code

Head First Learn to Code
Author: Eric Freeman
Publsiher: "O'Reilly Media, Inc."
Total Pages: 640
Release: 2018-01-02
ISBN 10: 1491958812
ISBN 13: 9781491958810
Language: EN, FR, DE, ES & NL

Head First Learn to Code Book Review:

What will you learn from this book? It’s no secret the world around you is becoming more connected, more configurable, more programmable, more computational. You can remain a passive participant, or you can learn to code. With Head First Learn to Code you’ll learn how to think computationally and how to write code to make your computer, mobile device, or anything with a CPU do things for you. Using the Python programming language, you’ll learn step by step the core concepts of programming as well as many fundamental topics from computer science, such as data structures, storage, abstraction, recursion, and modularity. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Learn to Code uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

Head First HTML and CSS

Head First HTML and CSS
Author: Elisabeth Robson,Eric Freeman
Publsiher: "O'Reilly Media, Inc."
Total Pages: 723
Release: 2012
ISBN 10: 0596159900
ISBN 13: 9780596159900
Language: EN, FR, DE, ES & NL

Head First HTML and CSS Book Review:

Presents information on creating Web pages using HTML and CSS.

Head First Design Patterns Poster

Head First Design Patterns Poster
Author: Elisabeth Robson,Eric Freeman
Publsiher: O'Reilly Media, Incorporated
Total Pages: 8
Release: 2005-09-30
ISBN 10: 9780596102142
ISBN 13: 0596102143
Language: EN, FR, DE, ES & NL

Head First Design Patterns Poster Book Review:

You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. Head First Design Patterns Poster is a companion to Head First Design Patterns. It summarizes visually, 16 of the most common design patterns including Adapter, Command, Composite Decorator, Observer, Proxy, State, Singleton, Strategy, and more. Each pattern includes a handy page reference to both Head First Design Patterns and the "Gang of Four" text, the canonical description of the pattern, and a visual guide designed (and inspired by the examples in Head First Design Patterns) to jog your memory of the objects, classes, and their relationships. In addition, the poster includes the "best of" the Head First "Guide to Better Living with Patterns," including how to read a patterns catalog, the power of a shared vocabulary and annihilating evil with anti-patterns. Visually appealing and truly useful, Head First Design Patterns Poster contains what you need to know at a glance. Head First Design Patterns and this companion poster are a great combination that will load patterns into your brain in a way that sticks.

Head First C

Head First C
Author: Andrew Stellman,Jennifer Greene
Publsiher: "O'Reilly Media, Inc."
Total Pages: 797
Release: 2010-05-18
ISBN 10: 1449380344
ISBN 13: 9781449380342
Language: EN, FR, DE, ES & NL

Head First C Book Review:

This book covers C♯ & .NET 4.0 and Visual Studio 2010, and teaches everything from inheritance to serialization.--[book cover].

Head First Servlets and JSP

Head First Servlets and JSP
Author: Bryan Basham,Kathy Sierra,Bert Bates
Publsiher: "O'Reilly Media, Inc."
Total Pages: 879
Release: 2008-03-25
ISBN 10: 0596516681
ISBN 13: 9780596516680
Language: EN, FR, DE, ES & NL

Head First Servlets and JSP Book Review:

This book gets readers up to speed on the technology necessary to write servlets and JSPs, what makes the Container tick, how to use the new JSP Expression Language (EL), how to write deployment descriptors, and even how to use some server-side design patterns.

C 3 0 Design Patterns

C  3 0 Design Patterns
Author: Judith Bishop
Publsiher: "O'Reilly Media, Inc."
Total Pages: 318
Release: 2007-12-10
ISBN 10: 9780596551445
ISBN 13: 0596551444
Language: EN, FR, DE, ES & NL

C 3 0 Design Patterns Book Review:

If you want to speed up the development of your .NET applications, you're ready for C# design patterns -- elegant, accepted and proven ways to tackle common programming problems. This practical guide offers you a clear introduction to the classic object-oriented design patterns, and explains how to use the latest features of C# 3.0 to code them. C# Design Patterns draws on new C# 3.0 language and .NET 3.5 framework features to implement the 23 foundational patterns known to working developers. You get plenty of case studies that reveal how each pattern is used in practice, and an insightful comparison of patterns and where they would be best used or combined. This well-organized and illustrated book includes: An explanation of design patterns and why they're used, with tables and guidelines to help you choose one pattern over another Illustrated coverage of each classic Creational, Structural, and Behavioral design pattern, including its representation in UML and the roles of its various players C# 3.0 features introduced by example and summarized in sidebars for easy reference Examples of each pattern at work in a real .NET 3.5 program available for download from O'Reilly and the author's companion web site Quizzes and exercises to test your understanding of the material. With C# 3.0 Design Patterns, you learn to make code correct, extensible and efficient to save time up front and eliminate problems later. If your business relies on efficient application development and quality code, you need C# Design Patterns.

Design Patterns For Dummies

Design Patterns For Dummies
Author: Steve Holzner
Publsiher: John Wiley & Sons
Total Pages: 308
Release: 2006-07-28
ISBN 10: 9780470046968
ISBN 13: 0470046961
Language: EN, FR, DE, ES & NL

Design Patterns For Dummies Book Review:

There's a pattern here, and here's how to use it! Find out how the 23 leading design patterns can save you time and trouble Ever feel as if you've solved this programming problem before? You -- or someone -- probably did, and that's why there's a design pattern to help this time around. This book shows you how (and when) to use the famous patterns developed by the "Gang of Four," plus some new ones, all designed to make your programming life easier. Discover how to: * Simplify the programming process with design patterns * Make the most of the Decorator, Factory, and Adapter patterns * Identify which pattern applies * Reduce the amount of code needed for a task * Create your own patterns

Head First JavaScript

Head First JavaScript
Author: Michael Morrison
Publsiher: "O'Reilly Media, Inc."
Total Pages: 652
Release: 2007-12-20
ISBN 10: 1449368573
ISBN 13: 9781449368579
Language: EN, FR, DE, ES & NL

Head First JavaScript Book Review:

So you're ready to make the leap from writing HTML and CSS web pages to creating dynamic web applications. You want to take your web skills to the next level. And you're finally ready to add "programmer" to the resume. It sounds like you're ready to learn the Web's hottest programming language: JavaScript. Head First JavaScript is your ticket to going beyond copying and pasting the code from someone else's web site, and writing your own interactive web pages. With Head First JavaScript, you learn: The basics of programming, from variables to types to looping How the web browser runs your code, and how you can talk to the browser with your code Why you'll never have to worry about casting, overloading, or polymorphism when you're writing JavaScript code How to use the Document Object Model to change your web pages without making your users click buttons If you've ever read a Head First book, you know what to expect -- a visually rich format designed for the way your brain works. Head First JavaScript is no exception. It starts where HTML and CSS leave off, and takes you through your first program into more complex programming concepts -- like working directly with the web browser's object model and writing code that works on all modern browsers. Don't be intimidated if you've never written a line of code before! In typical Head First style, Head First JavaScript doesn't skip steps, and we're not interested in having you cut and paste code. You'll learn JavaScript, understand it, and have a blast along the way. So get ready... dynamic and exciting web pages are just pages away.

Head First Software Development

Head First Software Development
Author: Dan Pilone,Russ Miles
Publsiher: "O'Reilly Media, Inc."
Total Pages: 459
Release: 2008-12-26
ISBN 10: 0596527357
ISBN 13: 9780596527358
Language: EN, FR, DE, ES & NL

Head First Software Development Book Review:

Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.

Head First Ruby

Head First Ruby
Author: Jay McGavren
Publsiher: "O'Reilly Media, Inc."
Total Pages: 572
Release: 2015-08-21
ISBN 10: 1449372678
ISBN 13: 9781449372675
Language: EN, FR, DE, ES & NL

Head First Ruby Book Review:

What will you learn from this book? What’s all the buzz about this Ruby language? Is it right for you? Well, ask yourself: are you tired of all those extra declarations, keywords, and compilation steps in your other language? Do you want to be a more productive programmer? Then you’ll love Ruby. With this unique hands-on learning experience, you’ll discover how Ruby takes care of all the details for you, so you can simply have fun and get more done with less code. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Ruby uses a visually rich format to engage your mind, rather than a text-heavy approach to put you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

Design Patterns Explained

Design Patterns Explained
Author: Alan Shalloway,James R. Trott
Publsiher: Pearson Education
Total Pages: 480
Release: 2004-10-12
ISBN 10: 9780321630049
ISBN 13: 0321630041
Language: EN, FR, DE, ES & NL

Design Patterns Explained Book Review:

"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Game Programming Patterns

Game Programming Patterns
Author: Robert Nystrom
Publsiher: Genever Benning
Total Pages: 354
Release: 2014-11-03
ISBN 10: 0990582914
ISBN 13: 9780990582915
Language: EN, FR, DE, ES & NL

Game Programming Patterns Book Review:

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.