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This official, comprehensive, authoritative guide to the Halo universe, written in collaboration with 343 Industries, the developers of the “Halo” franchise, marks the first time that a book incorporates the entirety of the “Halo” canon, including the games, books, comics, live-action and animated entertainment, and more. The book also includes over 50 specially commissioned full-color paintings showcasing vehicles, artificial intelligence, weapons, ships, and never-before-seen aspects of Halo environments. The amazing illustrations come from a variety of renowned illustrators, including Jean-Sébastien Rossbach, Leonid Kozienko, Benjamin Carré, Isaac Hannaford, and 343's internal art team, too. For the first time ever, the timeline of the Halo universe is available in one place, charting humanity's battles against alien forces of the Covenant, Forerunners, and the Flood--making this book an absolute must-have for Halo fans.
Halo: Warfleet is the official, authoritative guide to spacecraft in the Halo universe, featuring ten intricately detailed full-color cross-sections of the franchise's most renowned ships--including the Pillar of Autumn, Truth and Reconciliation, Infinity, and Shadow of Intent. Discover encyclopedic information which reveals the secrets of Covenant, UNSC, and Forerunner weapons, sensors, fighters, planets, and more! Illustrated by renowned artists Hans Jenssen, John R. Mullaney, Isaac Hannaford, Darren Bacon, Shi Kai Wang, Glenn Israel, and Jay Prochaska. Additional artwork by Carlos Naranjo and Tyler Jeffers. Foreword by Frank O'Connor, Halo Franchise Creative Director. Cover art by Sparth, Art Director for Halo 5: Guardians. Written by Kenneth Peters, Halo Franchise Writer.
REACH HAS FALLEN. THE COVENANT WAR MACHINE RAGES ON. HUMANITY'S LAST HOPE LIES WITH THE CREW OF THE PILLAR OF AUTUMN—THE INDOMITABLE CAPTAIN JACOB KEYES, STAFF SERGEANT AVERY JOHNSON, THE AI CORTANA, HUNDREDS OF FEARLESS MARINES . . . AND SPARTAN 117, THE MASTER CHIEF. Having barely escaped the battle for Reach, the crew of the Pillar of Autumn is forced to make a jump into Slipspace in hopes of evading the vast alien alliance hell-bent on wiping out humanity. But their destination brings them to an ancient mystery and an even greater struggle. In this far-flung corner of the universe floats a magnificently massive artificial ring world . . . a construct from a long lost race. The humans' only hope of survival is to crash land on its surface and take the battle against the Covenant to the ground. But they soon discover that this enigmatic ring world is much more than it seems. Built 100,000 years ago by a civilization known as the Forerunners, this "Halo" is worshipped by the Covenant---a sacred artifact that they hope will complete their religious quest for supposed transcendence. They will stop at nothing to control it. Engaged in a fierce ground battle, Master Chief and Cortana go deep into the Halo Construct to uncover a dark secret; this enigmatic ring world is also the universe's most dangerous weapon. Its purpose: the destruction of all sentient life. For the Forerunners built the Halo to battle the universe's most vicious enemy---a virtually unstoppable and suddenly reawakened force known as The Flood. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves. Halo’s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo’s music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player’s experience of war tell us anything about actual war? Is there meaning to Master Chief’s rough existence? How does it affect the player’s ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo’s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity? These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.
In the 26th century, Earth's United Nations Space Command and the Covenant, a coalition of aliens, are engaged in a war within the Halo universe for ultimate control, in a collection of four stories depicting various conflicts during the struggle.
|Author||: Troy Denning,Christie Golden,John Jackson Miller,Tobias S. Buckell,Joseph Staten,Matt Forbeck,James Swallow,Frank O'Connor,Brian Reed,Morgan Lockhart,Kelly Gay,Kevin Grace|
|Publsiher||: Simon and Schuster|
|Total Pages||: 432|
|ISBN 10||: 150114068X|
|ISBN 13||: 9781501140686|
|Language||: EN, FR, DE, ES & NL|
A sensational short story collection in the expansive universe of HALO, the New York Times bestselling series! Launch once more into galaxy-spanning conflict and legendary heroism…shards of an ever-expanding journey where human and alien alike find their finest hours in facing their greatest challenges. These scattered stories span untold millennia, from the age of the ancient custodial race known as the Forerunners…to the aftermath of the Covenant’s bloody war against humanity…and even the shocking events surrounding the resurrection of the mysterious Guardians. Halo: Fractures explores mythic tales of bravery and sacrifice that blaze brightly at the very heart of the Halo universe. Featuring electrifying works from such acclaimed authors as: Tobias Buckell • Troy Denning • Matt Forbeck • Kelly Gay • Christie Golden • Kevin Grace • Morgan Lockhart • John Jackson Miller • Frank O’Connor • Brian Reed • Joseph Staten • James Swallow
An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series! It has been six years since the end of the Covenant War...and yet on the planet Carrow, a world on the edge of the Joint Occupation Zone, a decisive new battle suddenly erupts. Human colonists and the alien Sangheili have already been living a tension-filled co-existence in this place, with Unified Earth Government envoy Melody Azikiwe attempting to broker a lasting peace between their two species. But as civil war now engulfs the Sangheili settlers, Melody must act on an additional covert assignment courtesy of the Office of Naval Intelligence: find a way to free the SPARTAN-IIs known as Gray Team, held in stasis since the end of the war by a cunning Elite fleetmaster consumed with vengeance. And none can anticipate the ongoing violence leading to the discovery of an even greater, unstoppable threat—one hidden for eons below the surface of the planet....
A Master Chief story and original full-length novel set in the Halo universe—based on the New York Times bestselling video game series! 2526. It has been more than a year since humanity first encountered the hostile military alliance of alien races known as the Covenant, and several weeks after the United Nations Space Command’s devastating counterattack of Operation: SILENT STORM was deemed an overwhelming success. The UNSC has put its faith in the hands of the Spartans, led by the legendary Master Chief, John-117: enhanced super-soldiers raised and trained from childhood via a clandestine black ops project to be living weapons. But the Covenant—enraged and fearful of their enemy’s unexpected strategies and prowess—is not taking its recent defeat lightly, and is now fully determined to eradicate humanity from existence, brutally overrunning the ill-fated planets of the Outer Colonies faster than retreats can be ordered. If the UNSC has any chance of stemming the tide of the war, the Master Chief and Blue Team must drop onto an empty, hellish world in order to capture a disabled Covenant frigate filled with valuable technology. It has all the makings of a trap, but the bait is far too tempting to ignore—and this tantalizing prize is being offered by a disgraced and vengeful Covenant fleetmaster, whose sole opportunity for redemption lies in extinguishing humanity’s only hope of survival…
For the first time ever, Halo fans of all ages can join the ranks of the most powerful super-soldiers in the galaxy with this in-world military handbook.
A Master Chief story and original full-length novel set in the Halo universe—based on the New York Times bestselling video game series! October 2559. It has been a year since the renegade artificial intelligence Cortana issued a galaxy-wide ultimatum, subjecting many worlds to martial law under the indomitable grip of her Forerunner weapons. Outside her view, the members of Blue Team—John-117, the Master Chief; Fred-104; Kelly-087; and Linda-058—are assigned from the UNSC Infinity to make a covert insertion onto the ravaged planet Reach. Their former home and training ground—and the site of humanity’s most cataclysmic military defeat near the end of the Covenant War—Reach still hides myriad secrets after all these years. Blue Team’s mission is to penetrate the rubble-filled depths of CASTLE Base and recover top-secret assets locked away in Dr. Catherine Halsey’s abandoned laboratory—assets which may prove to be humanity’s last hope against Cortana. But Reach has been invaded by a powerful and ruthless alien faction, who have their own reasons for being there. Establishing themselves as a vicious occupying force on the devastated planet, this enemy will soon transform Blue Team’s simple retrieval operation into a full-blown crisis. And with the fate of the galaxy hanging in the balance, mission failure is not an option…
An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series! Just hours following their climactic battle on the Forerunner planet Genesis, the Spartans of Blue Team and Fireteam Osiris find themselves running for their lives from the malevolent machinations of the now-renegade artificial intelligence Cortana. But even as they attempt to stay one step ahead, trouble seems to find Spartan Edward Buck no matter where he turns. A secret mission enacted by the Office of Naval Intelligence could possibly help turn the tide, and has Buck reluctantly agreeing to reform his old team, Alpha-Nine. Because if the band is really getting back together for this one, that means everybody—including the Spartan who Buck never wants to see again, the one who committed the ultimate betrayal of trust…
Details the origins of the popular video game, as well as the characters, weapons, vehicles, equipment and locations from all of the Halo releases to date, in a guide created in full collaboration with Microsoft, the game's maker, that includes hundreds of images, illustrations and technical drawings. Video game tie-in.
Don't miss the first-ever young adult fiction novel based on the megahit Halo video game series!
The authoritative guide to the spacefaring fleets of the Halo universe. Discover everything about the spaceships of the Halo universe with Halo Warfleet, from the Covenant's homeworld, High Charity, to the gigantic Forerunner Guardians that lay dormant beneath the planets of the Orion Arm. Each of the featured ships is shown as a detailed cross-section, illustrated by renowned technical artists Hans Jenssen and John R. Mullaney, which shows the internal machinations and features of these incredible spacecraft. Created in collaboration with the team at 343 Industries, this is the perfect companion to the multimillion-selling franchise.
An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series! Find. Claim. Profit. In a post-Covenant War galaxy littered with scrap, it’s the salvager’s motto—and Rion Forge certainly made her mark on the trade. All she wanted was to grow her business and continue the search for her long-lost father, but her recent discovery of a Forerunner debris field at the edge of human-occupied space has now put her squarely in the crosshairs of the Office of Naval Intelligence and the violent remains of the Covenant. Each faction has a desire to lay claim to the spoils of ancient technology, whatever the cost, sending Rion and the crew of the Ace of Spades on a perilous venture—one that unexpectedly leads them straight into danger far greater than anything they’ve ever encountered…
An original digital-first e-novella set in the Halo Universe and based on the New York Times bestselling video game series! After decades of grim combat against the humans and then the traitorous Covenant Prophets, the Sangheili warrior Rtas ‘Vadum—the Half-Jaw—has earned a long rest. But not all of the Prophets perished in their holy city, High Charity, and now one of their fearsome Prelates has sworn his vengeance. This powerful threat has set a cataclysmic plan in motion—a plan to lure the Half-Jaw into a trap that will herald the utter destruction of the entire Sangheili race…
Provides an in-depth look behind-the-scenes at the creation of the worlds of Halo 4, featuring concept art, character sketches, and detailed environments.
Immerse yourself in the mysterious universe of Halo 4 Read all about the Master Chief's dramatic return and explore planet Requiem and the ship Forward Unto Dawn in Halo 4 The Essential Visual Guide. Powerful characters such as the Didact and Cortana are covered in depth, while weapons, vehicles, ships and armour are showcased in spectacular detail, including cut out images and amazing in-game action. Sections on key locations and equipment are packed with fascinating facts to bring the keenest fan fully up to date with the Halo 4 phenomenon. Halo 4 The Essential Visual Guide is the perfect companion for anyone embarking on a journey in the compelling and danger-filled Halo cosmos.
This anthology comic series is based on Halo Wars 2, the real-time strategy video game from 343 Industries, which features the new ruthless villain in the Halo franchise, Atriox, whose defiance of the alien collective known as the Covenant is unmatched. Atriox, the legendary Brute who questioned the Great Journey and the will of the Prophets as he watched his comrades die for their cause. Atriox, who created the faction known across the universe as the Banished! The story of Atriox, his rise to power, his contempt for the Covenant and the formation of the Banished is told across this five-chapter anthology featuring characters and stories from Halo Wars 2.This collects stories by acclaimed comics creators Cullen Bunn, Jody Houser, John Jackson Miller, Alex Irvine, Josan Gonzalez, Jonathan Wayshak, Eric Nguyen and Hayden Sherman.